Gameplay Animator at FunPlus
Lisboa, Área Metropolitana de Lisboa, Portugal -
Full Time


Start Date

Immediate

Expiry Date

29 Jun, 25

Salary

0.0

Posted On

29 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Gameplay, Communication Skills, Combat, Motion

Industry

Animation

Description

REQUIREMENTS:

  • 3+ years of experience as a Gameplay Animator, with at least one shipped title.
  • A strong portfolio showcasing gameplay-focused animations, including locomotion,

combat, and environmental interactions.

  • Hands-on experience creating animations using both keyframe techniques and

motion capture data.

  • A deep understanding of animation principles and how they translate into real-time

gameplay.

  • Proficiency in Maya and Unreal Engine animation tools (Animation Blueprints, State

Machines, etc.).

  • A collaborative mindset and excellent communication skills to work effectively across

disciplines.

Responsibilities
  • Creating and implementing high-quality gameplay animations that bring characters to life.
  • Collaborating with designers and engineers to ensure animations feel responsive and immersive during gameplay.
  • Refining and polishing animations to achieve smooth transitions and satisfying player feedback.
  • Troubleshooting and problem-solving animation-related challenges within the engine.
  • Prototyping gameplay animations to test ideas and refine mechanics alongside the
    design team.
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