Gameplay Software Engineer - C++ at Electronic Arts
Los Angeles, California, USA -
Full Time


Start Date

Immediate

Expiry Date

14 Nov, 25

Salary

179600.0

Posted On

14 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Apex, Design Documents, Code, Computer Science

Industry

Information Technology/IT

Description

GENERAL INFORMATION

Locations: Los Angeles - Chatsworth, California, United States of America
Role ID
210104
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid

DESCRIPTION & REQUIREMENTS

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected.
Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.

Join us for the opportunity to create groundbreaking games with some of the best developer talents in the industry.Your Responsibilities:

  • Develop features that bring the vision of Designers into the game.
  • Maintain and improve existing codebase and systems.
  • Ensure compliance with the engineering standards, including code and script reviews.
  • Collaborate with multidisciplinary teams on ways to make Apex more accessible and fun.
  • Collaborate with Production on sprint goals.
  • Write technical design documents.

YOUR QUALIFICATIONS:

  • 3+ years experience in software development engineering on gameplay teams.
  • Shipped multiplayer video game titles.
  • Experience working on Live Service video game titles.
  • Experience working with a large codebase, managing and improving performance and budget.
  • Advanced C++/C skills.
  • Bachelor’s degree in Computer Science or related field, or equivalent training and professional experience.

How To Apply:

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Responsibilities
  • Develop features that bring the vision of Designers into the game.
  • Maintain and improve existing codebase and systems.
  • Ensure compliance with the engineering standards, including code and script reviews.
  • Collaborate with multidisciplinary teams on ways to make Apex more accessible and fun.
  • Collaborate with Production on sprint goals.
  • Write technical design documents
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