GPU Physical Design Engineer at Apple
Austin, Texas, United States -
Full Time


Start Date

Immediate

Expiry Date

02 Mar, 26

Salary

0.0

Posted On

02 Dec, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Physical Design, Synthesis, DFT, Clocking, Digital Logic Design, RTL, CMOS Transistor Logics, VLSI Concepts, Scripting Languages, TCL, Python, Perl, Shell Scripting, ASIC Implementation, EDA Tools, Hierarchical Design

Industry

Computers and Electronics Manufacturing

Description
Do you love creating sophisticated solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient GPU! You’ll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions! Joining this group means crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on experience in physical design and large chip integration, being responsible for implementing complete chip design from RTL to tapeout. DESCRIPTION - Work closely with the FE team to understand chip architecture and drive physical aspects early in design cycle. - Drive outstanding PD construction and optimization recipes for performance, power and Area (PPA). - Work on pioneering designs in the latest technology nodes. - Collaborate to drive methodologies and “best known methods” to streamline PD work, come up with guidelines and checklists, drive execution, and supervise progress. - Drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block PnR. - Lead and resolve design and flow issues related to physical design, identify potential solutions and drive execution. MINIMUM QUALIFICATIONS Bachelors degree in Engineering or Computer Science required. Experience or coursework in one or more of the following areas: physical design, synthesis, DFT or clocking. Experience or coursework with digital logic design, RTL, CMOS transistor logics or VLSI concepts. Experience with scripting languages such as TCL, Python, Perl or shell scripting. PREFERRED QUALIFICATIONS Masters degree preferred. We value ability in all aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place and Route and all aspects of timing, electrical and physical signoff. Experience working with EDA tools and exposure to their APIs. Use design knowledge and innovative physical construction and optimization flows to push performance, power, and Area (PPA) of GPU designs. Knowledge of multi-voltage, power gated, and power retention concepts will be an advantage. Practical knowledge with hierarchical design approach, top-down design, budgeting, timing, and physical convergence will be an asset.
Responsibilities
The GPU Physical Design Engineer will work closely with the front-end team to understand chip architecture and drive physical aspects early in the design cycle. This role involves leading and resolving design and flow issues related to physical design and implementing complete chip design from RTL to tapeout.
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