GPU Shader/Accelerator Hardware Architect at Advanced Micro Devices Inc
Bristol BS1 3AG, , United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

18 Jul, 25

Salary

0.0

Posted On

18 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Design Flow, Isa, Architecture

Industry

Information Technology/IT

Description

PREFERRED EXPERIENCE:

  • Industry experience in GPU shader pipeline or CPU core pipeline or ML core and ISA (instruction set architecture)
  • Industry experience in hardware design and overall ASIC design flow
  • Industry experience in leading a design, analyzing power, frequency and area trade-offs
  • Industry experience using various EDA tools for functional, performance and power validation on pre-silicon, emulation and post-silicon environment
Responsibilities

WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.
AMD together we advance_
Responsibilities:

THE ROLE:

We are looking for engineers who are motivated to challenge the status quo. If you are excited about building the next generation GPU shader / Machine Learning core, our team is on the lookout for you!
You will be part of a fast-paced team developing next generation GPU shader and machine learning (ML) core. You will work with engineers of varied disciplines who are responsible for designing, verifying and delivering Core IP for various products. Since core is the “most prominent” asset in GPU/ Accelerator IP, we strive to challenge ourselves in beating area, power and performance targets. No idea is too small; we welcome every initiative that makes our product better.
You will be working on the overall Architecture of Shader/ML core. You will be the key point of contact for leaders of various functional organizations. You will work closely with S/W architect, Power & Performance Architecture to define changes in ISA (instruction set architecture), feature sets for next gen GPU and ML Accelerator products. You will work with micro-architecture leads and physical design leads to strive for best in class PPA. You will review design, and verification plans and will be guide for the implementation teams.

KEY RESPONSIBILITIES:

  • Define the next generation architecture and ISA for shader processor / ML core (work sequencer, Arithmetic blocks etc)
  • Work with S/W architect, H/W micro-architect, physical design leads to define a PPA efficient design from end-end.
  • Mentor, guide and review block design and verification engineers’ tasks.
  • Own Architecture features, ROI statement and specs. Work with micro-architect to help them define micro-architecture.
  • Own power, performance and area budgets. Lead workgroup with various stakeholders to ensure Shader meets or beats it KPI targets
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