Interaction Software Prototyper at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

22 Jan, 26

Salary

0.0

Posted On

24 Oct, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Interactive Prototyping, Sensor Data, Software Architecture, Real-Time Processing, Machine Learning, Data Processing, Data Visualization, Numerical Analysis, Human Factors Research, Signal Processing, Statistics, State Machine Design

Industry

Computers and Electronics Manufacturing

Description
The Interaction and Human Factors team is looking for a Software Prototyper to research and build the next generation of sensor-based human-computer interactions! We are an eclectic group with backgrounds in human factors research, signal processing, machine learning, and more. As a member of this team, you will sit at the boundary between prototyping, research, and production - often switching rapidly between exploratory research and product-focused development to enable interaction concepts to make the leap from prototype to product. DESCRIPTION As a Software Prototyper, you will investigate new technologies, prototype concepts, build frameworks for benchmarking human performance, and drive technical development needed to bring ideas to life. You will work on a wide array of sensing modalities such as image/video, multi-touch, and force sensing. Our team works closely with multidisciplinary teams in engineering and design to deliver actionable insights to drive key decisions for Apple products including Mac, iPhone, iPad, Vision Pro, and more. MINIMUM QUALIFICATIONS Experience developing interactive prototypes or applications. Experience working with sensor data such as image, video, input devices, audio, etc. Knowledge of software architecture design patterns, particularly for real-time sensor processing and interfaces. Bachelor’s degree in Computer Engineering/Computer Science, Interaction Design, Human Computer Interaction, or related field. PREFERRED QUALIFICATIONS Experience building interactive prototypes with machine learning technologies. Proficiency with scripting, data processing, data visualization and/or numerical analysis. Experience working with human researchers to establish critical research tracks, interpret results, and apply learnings to product development. Algorithm and mathematics fundamentals in statistics, signal processing, machine learning, and state machine design. 3+ years experience working in a relevant field. Master’s or doctorate degree in computer science, human-computer interaction, interaction design, or other relevant area.
Responsibilities
As a Software Prototyper, you will investigate new technologies, prototype concepts, and build frameworks for benchmarking human performance. You will work on a wide array of sensing modalities and collaborate with multidisciplinary teams to drive key decisions for Apple products.
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