Interaction Sound Designer - Family of Apps at Meta
Los Angeles, California, United States -
Full Time


Start Date

Immediate

Expiry Date

23 Mar, 26

Salary

191000.0

Posted On

23 Dec, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Interaction Sound Design, Haptics, Sound Design Systems, Audio Design Standards, Foley Recording, Music Production, Pro Tools, Human-Centered Design, Haptics Design Patterns, Accessibility Requirements, Project Management, Sound Testing, Problem Solving, Time Management, Organizational Skills, Effective Communication

Industry

Software Development

Description
Meta is seeking a Experience Interaction Sound Designer to join our Creative Audio team. Our mission is to create meaningful experiences that enhance human connection through the power of audio. Your focus will be on defining audio and haptics experiences for Meta’s Family of Apps (Instagram, Facebook, WhatsApp, Messenger, Threads and MetaAI). You will partner with a team of Interaction Sound Designers who are responsible for helping build brand recognition, and enhance the overall brand experiences across all of our products. You will be involved in all aspects of the sound design process, from concept to iteration and refinement, to preparing and implementing assets, to testing performance and approving designs for public release. As a centralized team, we touch nearly every product Meta produces, making our team integral to the company's success. We collaborate with product and creative teams across Meta to drive sonic innovation and create meaningful experiences. Responsibilities Lead and drive complex interaction sound design + haptics projects through completion Craft unique, memorable, and landmark sonic experiences for the 3+ billion people who use Meta technologies Use your proven understanding of interaction sound design to define and distill broad concepts into actionable deliverables Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being one of the go-to experts for all things sound, including design standards, best practices, and implementation guidelines Act as a source of truth for all things sound including sound design, design standards, best practices, and implementation guidelines Execute in time-sensitive and highly fluid environment Collaborate closely with other sound designers to ensure systems alignment across products Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation Influence key business decisions within the organization and product/ business area, leveraging clear data-driven decision making Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency Develop and maintain a consistent sonic brand identity across key Meta touchpoints Give and solicit feedback from other sound designers in order to continually raise our bar for quality Minimum Qualifications 6+ years creating UX sonic experiences for products in mobile, hardware, and non-traditional or immersive environments Demonstrated experience creating bespoke Interaction (UX) sound design for high-profile products Experience with sound design synthesis, latest plugins and foley recording Experience in music production Experience working with Pro Tools and/or other professional DAW’s Understanding of human-centered design Understanding of Design Systems and systems thinking Understanding of haptics design patterns and principles Understanding accessibility requirements Experience managing, scoping and communicating project milestones and deliverables Experience testing implementation of sounds Experience troubleshooting and problem solving complex technical issues Demonstrated time-management and organizational skills to meet delivery specifications and deadlines Experience communicating effectively with technical teams and software developers to ensure seamless and efficient sound implementation Preferred Qualifications Video editing skills (Premier Pro, Final Cut, Avid, etc) Experience with audio middleware (Wwise, FMOD) Knowledge of acoustics, equipment set ups and calibration Experience mixing in a variety of mediums, such as mobile and spatial audio Experience in designing UI/UX audio for Augmented Reality(AR) and Virtual Reality (VR) experiences Experience with game engines (Unity, Unreal) Understanding of programming and technical sound paradigms in VR, AR or other immersive mediums AR audio experience with AR design tools (Spark, Snap Studio) $137,000/year to $191,000/year + bonus + equity + benefits
Responsibilities
Lead and drive complex interaction sound design and haptics projects while crafting unique sonic experiences for Meta's Family of Apps. Collaborate with product and creative teams to ensure alignment and drive sonic innovation.
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