Intern Game Designer at Gameloft
Brisbane, Queensland, Australia -
Full Time


Start Date

Immediate

Expiry Date

20 Jul, 26

Salary

0.0

Posted On

21 Apr, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game design, Gameplay mechanics, Level design, Prototyping, Design documentation, Playtesting, Game balance, Unreal Engine, Blueprints, Problem-solving, Teamwork, Communication, Interactive media

Industry

Computer Games

Description
Company Description About the opportunity As part of our continued investment in emerging talent, we’re excited to be launching a Screen Queensland–supported internship program. This program offers hands-on, real-world experience within a professional game development studio, where interns will work alongside experienced teams, contribute to live projects, and gain exposure to industry tools, workflows, and best practices. Throughout the internship, participants will be supported with mentorship, structured learning opportunities, and regular feedback to help build both technical capability and confidence, setting them up for future careers in the games industry. Job Description As an Intern Game Designer, you’ll play an integral role in the game development process, actively contributing to the design and refinement of gameplay mechanics, levels, and systems. Working closely with designers, artists, and engineers, you’ll help bring engaging features to life while gaining valuable hands-on experience in balancing gameplay, creating documentation, and prototyping ideas. Key Responsibilities Assist in designing and refining game mechanics, levels, quests, and gameplay systems. Collaborate closely with artists, programmers, and other designers to bring creative ideas to life. Playtest and provide feedback on features, quests, and levels to ensure fun, balance, and flow. Create and maintain design documentation, detailing gameplay features, mechanics, quests, and systems. Help with the prototyping of new gameplay ideas and features. Support the design team in balancing game features and systems to achieve desired player experiences. Qualifications Required Qualifications A strong portfolio that highlights your design skills, thought process, and key decision-making abilities within game design. Completed a degree in Game Design, Interactive Media, or a related field. A strong passion for game design, with a keen understanding of player experience and engagement. Familiarity with game design principles such as pacing, balance, and reward systems. Basic knowledge of game engines. Strong creative and problem-solving abilities. Ability to work well within a team and communicate design ideas effectively. Preferred Qualifications Basic knowledge of Unreal Engine and Blueprints. Interest in PC/Console games particularly in the Life Sim or Action/Adventure genres. Additional Information What You’ll Gain Mentorship from experienced Game Designers Exposure to real-world AAA development Opportunity to contribute to shipped and/or upcoming titles. Networking opportunities within the games industry Collaboration experience within a multidisciplinary game development team What We Offer: A flexible work model that supports work–life balance. Subsidised car parking. Ongoing learning and development opportunities to support career growth. An employee referral program with generous bonuses. Private health insurance and fitness subsidies. Access to employee mental health and wellbeing support. Paid parental leave and childcare assistance. A dedicated relaxation space, including a massage chair. Additional paid leave, including Birthday leave, Christmas shutdown leave, Volunteer leave, Women’s health leave. Free coffee from a commercial espresso machine, plus daily snacks and a light breakfast. Friday social drinks with friendly game tournaments. A stunning rooftop terrace with river views and a games room. Exclusive Gameloft-branded merchandise. Our studio mascot — Mr Hendricks, the friendly Dachshund who proudly guards the studio. Hiring process: CV & portfolio review Screening call Interview Offer Only individuals who are current residents of Queensland are eligible to submit an application; applicants must be able to demonstrate that Queensland is their primary place of residence at the time of applying. Manager Role: No Work Model: On site Platform: Cross-Platform
Responsibilities
The intern will assist in designing and refining gameplay mechanics, levels, and systems while collaborating with cross-functional teams. They will also be responsible for creating design documentation, prototyping new features, and conducting playtests to ensure quality and balance.
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