iOS Engineer, Photography Editing & Creativity Tools at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

04 Feb, 26

Salary

0.0

Posted On

06 Nov, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

iOS Development, Swift, Objective-C, PhotoKit, Core Image, Core Graphics, AVFoundation, Metal, Xcode, lldb, Instruments, Creative Problem Solving, Performance Optimization, Media Editing, Computational Photography, High-Resolution Media

Industry

Computers and Electronics Manufacturing

Description
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. We believe that the most impactful tools are crafted by those who deeply understand the creative process. The Creativity Apps team needs your help shaping the next generation of creative editing tools. Be at the forefront of innovation, working with state-of-the-art technologies to surprise and delight professional photographers, visual artists, and enthusiasts alike. This is a unique opportunity to apply deep engineering expertise and passion for photography to define the future of creative expression on Apple platforms. Contribute to the legacy of world-class creative applications like Final Cut Pro, Logic Pro, GarageBand, Pixelmator, and Photomator. Ready to join us? As a Creativity Apps iOS Engineer, work with world class creatives, designers, and engineers to help innovate in the creative space in ways that only Apple can. This is a perfect role for an engineer with exceptional technical skills and a genuine passion for the art and science of photograph. DESCRIPTION To succeed in this role, you must be a creative problem solver who thrives in a fast-paced environment, working across teams and organizations. Enjoy developing new features while writing code that is robust and maintainable for the future; take the extra step to run your projects through instruments and fine-tune performance to deliver the best experience to users; and staying up to date on how to design great experiences on all Apple platforms. It’s all in the details. MINIMUM QUALIFICATIONS 1+ years of industry experience building iOS applications in Swift or Objective-C. Experience using Apple's core frameworks, ideally PhotoKit, Core Image, Core Graphics, AVFoundation, and Metal. Familiarity with essential tools (Xcode, lldb, Instruments). Bachelor’s degree required in Computer Science, Software Engineering, or a related subject area, or we may consider an equivalent industry experience. Prior experience solving real world problems in complex, high-performance environment. Ability to work in a fast paced environment within a multi-functional team. Committed to encouraging an open and inclusive work environment. PREFERRED QUALIFICATIONS Experience with creative photography tooling. Experience with media editing applications. An understanding of modern camera technologies, image formats, color science, and computational photography principles. Experience with large-scale asset management and optimizing for performance with high-resolution media.
Responsibilities
As an iOS Engineer, you will help shape the next generation of creative editing tools and work with world-class creatives, designers, and engineers. You will develop new features and ensure code robustness and maintainability.
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