Junior 3D Artist - Vehicle specialist at GIANTS Software Entertainment GmbH
Brno, Southeast, Czechia -
Full Time


Start Date

Immediate

Expiry Date

03 May, 26

Salary

0.0

Posted On

02 Feb, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

3D Asset Production, Agricultural Machinery Modeling, High Quality Texturing, Hard-Surface Modeling, PBR Workflow, English Proficiency (B2), Self-Reflection, Criticism Reception, Independent Problem Solving, Team Player

Industry

Computer Games

Description
Company Description GIANTS Software ranks among Europe’s most successful game developers, boasting locations in Zürich, Switzerland, Erlangen, Germany and Brno, Czech Republic. The company is best known for its globally best-selling “Farming Simulator” series, a long-standing real-time simulation title celebrated worldwide. Job Description We are looking for a skilled Junior 3D Artist - Vehicle specialist (m/f/d) to join our Brno studio. The Brno team is focused on the creation of vehicles and agricultural machinery. Machines and vehicles are the most important assets of the whole game and quality is our top priority. We are therefore looking for a colleague who will use his great attention to detail in his work and will be able to bring the 3D model of the machine to absolute perfection. The typical duties will be: Precise 3d asset production of all kinds of agricultural machinery Preparation of ready-made assets for our own game engine Qualifications What qualification and skills do we expect from you? Great knowledge of at least one 3D app (Maya, Blender) Ability to create realistic 3D assets and textures in high quality Great skills in hard-surface modeling Experience with PBR workflow Very good knowledge of English at least at level B2 Self-reflection and ability to receive criticism Ability to independently solve issues Team player What would be a plus? Experience with Substance Designer / Painter or 3D Coat Experience with full game development lifecycle Good knowledge of Autodesk Maya Understanding of vehicle design and technology Experience in Farming Simulator modding community Previous experience with the production of assets for real-time simulators Additional Information What do we offer? Variety: Challenging, creative projects with ample room for innovation Work-life Balance: Flexible hours to accommodate effective working styles Inclusivity: open, collaborative atmosphere with flat hierarchies & open doors Company Growth: we’re a young, diverse, successful, and growing company Personal Development: individual opportunities for professional growth Modern Workspace: up-to-date hardware & software solutions Top location: central office with excellent public transport links Stability & Perks: Permanent employment, attractive salary, bonuses Extras: Complimentary drinks, snacks, and fruit Candidates must provide a resume and a portfolio or references to be considered for the position.
Responsibilities
The role involves the precise 3D asset production of various agricultural machinery and the preparation of these finished assets for use within the company's proprietary game engine.
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