Junior Game Designer at Fatshark
Stockholm, Stockholm, Sweden -
Full Time


Start Date

Immediate

Expiry Date

01 Aug, 26

Salary

0.0

Posted On

03 May, 26

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Game design, Unreal Engine 5, Itemization systems, Economic balancing, Multiplayer game design, Communication skills, Collaboration, Character progression, Content iteration

Industry

Computer Games

Description
We are Fatshark We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide. We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way. The role We want to engage and reward players who continue to play for a long time. As a Junior Game Designer, you will work with our game’s reward and itemization systems to create and iterate on content. You’ll collaborate with senior designers and feature teams to ensure we provide an entertaining experience for our players. This is a 12-month temporary position with a possibility of becoming permanent. What you'll do Implement new items in engine (UE5) Iterate on the systems for currency, resources, items, and other economic elements Collaborate with senior designers to provide the best looting experience Ensure a healthy balance of different intended playstyles and allow players to get creative with their loadout Required qualifications At least 1 year of professional experience in game design, preferably in a multiplayer setting Excellent communication skills and a collaborative mindset Unreal Engine 5 experience Bonus qualifications Previous experience with character progression Passion for creating engaging, rewarding, and sustainable game systems What we offer A playful, friendly and inclusive workplace Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days Regulated flex time and paid overtime Occupational pension Health benefits and health check ups Parties, social events and team-building activities Dog-friendly office located in central Stockholm Application details We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office. We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled. Location: Stockholm (on-site) Start: ASAP Form of Employment: Temporary, full-time
Responsibilities
The Junior Game Designer will implement new items in Unreal Engine 5 and iterate on economic systems like currency and resources. They will collaborate with senior designers to ensure a balanced and engaging looting experience for players.
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