Kernel Software Development Engineer - Core Drivers Architecture at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

12 Oct, 26

Salary

0.0

Posted On

14 Jul, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C, C++, Operating System Implementation, Swift, ARM Assembly, Debugging, Software Testing, Driver Development

Industry

Computers and Electronics Manufacturing

Description
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. The Core Operating Systems (Core OS) team is responsible for the foundational software used in Apple's most iconic and beloved products. DESCRIPTION The Core Sensors and Drivers Architecture team provides the frameworks and infrastructure that enable 1st and 3rd party developers to create drivers for macOS and iPadOS. We are seeking a highly skilled software development engineer who possesses both large-scale and detail-oriented thinking to assist in the design, debugging, analysis, and development of Apple’s operating systems, particularly in the realm of driver technologies. MINIMUM QUALIFICATIONS Solid understanding of Operating System implementation fundamentals Proficient with C or C++ BS/MS in Computer Science or equivalent knowledge and experience PREFERRED QUALIFICATIONS Thrives in a collaborative environment and can clearly communicate technical details Experience debugging/testing software spanning multiple layers Experience in Swift Proficiency in ARM assembly language
Responsibilities
Design, develop, and debug driver technologies and infrastructure for macOS and iPadOS. Provide frameworks that enable both first and third-party developers to create system drivers.
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