Start Date
Immediate
Expiry Date
09 Apr, 25
Salary
0.0
Posted On
12 Jan, 25
Experience
0 year(s) or above
Remote Job
No
Telecommute
No
Sponsor Visa
No
Skills
Photoshop, Zbrush, 3Ds Max, Blender, Anatomy, Maya, Kindness
Industry
Animation
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Lead 3d Character Artist to support The Molasses Flood development studio in their own ambitious project set within the world of The Witcher.
As the creative force behind character creation, you will oversee the modeling, texturing, and implementation of characters while leading a team of creatives. Leveraging your expertise in character artistry and Unreal Engine, you will collaborate with the art director, animators, and designers to ensure characters align with the project’s artistic vision and gameplay needs. Our ideal candidate is up to date on modern character creation. They are a skilled leader, innovative problem solver, and passionate about delivering world-class characters.
The person in this role will report to the Art Director for project Sirius.
The Molasses Flood is a CD PROJEKT development studio located in the greater Boston area. It was founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. The Molasses Flood is currently working on an ambitious and exciting new project and is growing their team across all departments.
QUALIFICATIONS
FOR THIS ROLE YOU CAN CHOOSE BETWEEN A REMOTE-FIRST OR OFFICE-FIRST WORKING MODE.