Lead FX TD at DNEG
, , Australia -
Full Time


Start Date

Immediate

Expiry Date

07 Mar, 26

Salary

0.0

Posted On

08 Dec, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Houdini, Physical Simulation, Particle Rendering, Voxel Based Rendering, Feature Animation FX, Compositing, Nuke, Maya, Python, Hscript, Mel, Linux, Unix, Team Collaboration, Problem Solving, Attention to Detail, Time Management

Industry

Animation and Post-production

Description
Lead FX TDs at DNEG gather a variety of 3D assets produced by our Build, Layout and Animation departments and use off the shelf software - primarily Houdini - and custom pipeline tools to create high-quality particle, pyro, rigid body, fluid, cloth, fur and hair simulations for top VFX Feature Films. Job Requirements Proven production experience on multiple high-end feature films Proven experience in producing effects such as smoke, fire, clouds, water, steam and explosions, plus experience with particle and voxel based rendering An eye for details, good sense of timing, and thorough understanding of techniques and technologies relating to physical simulation in computer graphics Experience in feature animation FX work Extensive knowledge of Houdini Familiarity with pipeline issues and problem solving Familiarity with at least one node based compositing application (Nuke preferred), and a solid understanding of the compositing process Additional Skills Experience in other areas of visual effects (Film, TV, Games) will also be taken into account A good general TD background Maya, Python, Hscript or Mel knowledge Strong understanding of Linux/Unix based operating systems About You Organised, pro-active and a self-starter A team player and clear communicator, and a keenness for collaboration Adaptable and with a willingness to learn new skills and techniques – including proprietary software Calm under pressure and committed to meet production deadlines A positive, can-do attitude Only candidates selected for the next steps in the hiring process will be contacted. However, all other applicants will be added to our talent pool and may be considered for future opportunities.
Responsibilities
Lead FX TDs gather 3D assets from various departments and use software to create high-quality simulations for VFX Feature Films. They primarily work with Houdini and custom pipeline tools to produce effects like smoke, fire, and fluid simulations.
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