Lead Game Programmer (Roblox) at GoSpooky
1AZ, Noord-Holland, Netherlands -
Full Time


Start Date

Immediate

Expiry Date

24 Aug, 25

Salary

52.0

Posted On

24 May, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Computer Software/Engineering

Description

WHO WE ARE

We are GoSpooky. An incredibly fast-moving bunch of unconventional storytellers, social media superstars, and slam-dunking creatives. We know all things internet culture and create scroll-stopping content people actually want to share. One thing we all have in common: we’re always on the lookout for attention.
At GoSpooky, we believe in being authentic, bold, and creative—it’s the essence of who we are. We’re on the lookout for like-minded talent who share these values and thrive on pushing boundaries by shaking up social media. We need people who aren’t afraid to experiment, think outside the box, and embrace challenges with enthusiasm. If you’re someone who spots an opportunity in the morning and brings it to life by the afternoon, we’d love to hear from you.

WHAT WE DO

We’re constantly on the lookout for talent who share our passion for innovation and technical excellence—folks who live for coding groundbreaking games and aren’t afraid to dive into uncharted territory. We need people who spot a new development in the morning and have it prototyped by the afternoon. We love visionary developers and game designers, disruptive thinkers and tech wizards, people who can redefine what’s possible in the digital realm.
So, wanna join us?

THE ACTION:

We’re looking for a creative, highly motivated and talented Lead Game Programmer to take charge of the technical development for our branded games on Roblox. This is a highly technical, hands-on role where you will lead the development team, be responsible for a clean, scalable, maintainable code base, and make architectural decisions required to realize our branded games.
We are looking for opinionated developers that can back up their claims, love spending nights and weekends creating side projects, apps, websites, games, render engines, home assistant workflows and pride themselves on their ability to create the most amount of value in the least amount of code. You love talking about code and are able to explain it in a way where even your rubber duck understands. If you’re an autodidact with a passion for game development, teaching, and rapid development cycles, this role is for you. Of course, game development experience is very important to us, but if you tick all the boxes except the professional experience one, we’d still love to talk to you!

Responsibilities
  • Lead the programming team to the successful implementation of the design of our games (Roblox)
  • Write extensible core game systems that are easily adopted by other developers and projects.
  • Coach and mentor the other developers to write efficient, maintainable code
  • Design and own the CI/CD pipeline to optimize the process of building and releasing all of our games
  • Be on top of platform updates, development trends and best practices
  • Make architectural decisions on frameworks, libraries and pipelines
  • Review code from the development team to keep the codebase clean and structured
  • Innovate and implement advanced game features, pushing the boundaries of what’s possible on the Roblox platform.
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