Start Date
Immediate
Expiry Date
05 Dec, 25
Salary
270004.0
Posted On
06 Sep, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Animators, Compassion, Mental Health, Multi Disciplinary Teams, Legal Service, Disability Insurance
Industry
Information Technology/IT
JOB DESCRIPTION:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As a Lead Missions Engineer, you will manage and grow a team of gameplay engineers who create AAA missions for a new, unannounced game for Blizzard. You will organize and support the development of code frameworks, functional components, workflows, and content tools, as well as collaborate in driving improvements in the underlying engine technology. You will work collaboratively with other leads and directors to define and execute a technical vision that meets the project’s needs.
This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work from home. The home studio for this role is Irvine, CA.
REQUIREMENTS
KNOWLEDGE & SKILLS
KNOWLEDGE & SKILLS
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: