Start Date
Immediate
Expiry Date
16 Sep, 25
Salary
0.0
Posted On
17 Jun, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Information Technology/IT
WE ARE A CROWDFUNDED COMPANY AND HAVE A DEDICATED AND ENTHUSIASTIC COMMUNITY OF BACKERS WHO ARE HELPING US CREATE THE “BEST DAMN SPACE SIM EVER”. WE WANT TO BUILD THE BEST WE CAN DELIVER AND WE BELIEVE WHOLEHEARTEDLY IN THE VALUE OF EXCEPTIONAL DIVERSE TALENT.
As a Lead Level Designer based in Manchester, you will be working directly with Senior Leadership to build Locations and Sandbox experiences for Star Citizen. You will take part in building everything from small outposts to large sprawling cities across multiple planets, moons, and solar systems. Together with the Artists, you will be at the core of building out our Sandbox experience and bringing the universe to life!
Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.
For more information about life at Cloud Imperium Games, check this out - https://www.youtube.com/watch?v=rH59z29Odfo
What does a Lead Level Designer at CIG do?
What do we expect from our Lead Level Designer?
Please refer the Job description for details