Lead Lighting Artist at PlayStation Global
Uusimaa, , Finland -
Full Time


Start Date

Immediate

Expiry Date

22 Nov, 25

Salary

0.0

Posted On

23 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal Engine, Photography, Global Illumination

Industry

Information Technology/IT

Description

BONUS SKILLS

  • Experience with Unreal Engine or a proprietary AAA engine.
  • Background in cinematic lighting or photography.
  • Experience working with global illumination and ray tracing systems.

How To Apply:

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Responsibilities
  • Shipped at least one PC/Console title as a Lead Lighting Artist.
  • 8+ years of experience in AAA game development (PC and/or console).
  • Expert knowledge of real-time lighting techniques and physically based rendering (PBR).
  • Strong experience with node-based shaders related to lighting.
  • Good understanding of scripting for lighting interactions.
  • Deep understanding of how lighting supports gameplay, storytelling, and mood.
  • Ability to optimize lighting for performance and memory budgets without sacrificing quality.
  • Strong eye for aesthetics, color theory, and composition.
  • Familiarity with version control systems like Perforce.
  • Experience with project management tools like Jira.
  • Fluent written and verbal English skills.
  • A genuine passion for video games.
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