Start Date
Immediate
Expiry Date
13 Nov, 25
Salary
0.0
Posted On
13 Aug, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Good communication skills
Industry
Animation
Creative Assembly is looking for a Lead Technical Animator to join our talented team to work on our new project, a sequel to Alien: Isolation.
This role will be based at our studio in Horsham, UK and can be offered as hybrid / in-studio / fully remote within country of employment. Further details can be discussed during the recruitment process.
Note: Applications for this role will ideally include a portfolio (or link to a portfolio).
THE ROLE
As the Lead Technical Animator, you will spearhead efforts to enhance the quality and efficiency of our character, animation, and supporting pipelines. This pivotal role bridges the gap between art, animation, and technology, ensuring the development, integration, and delivery of high-quality character, animation, and technical solutions across the project. Your work will ensure that animations and characters are not only visually stunning but also seamlessly functional within the engine, providing players with an engaging and immersive experience.
This is a new project, being built in UE5, this role offers an exciting opportunity to have a significant influence on the foundational technology and evolving look and feel of the game.