Lead Technical Artist at Virtuos
Berlin, , Germany -
Full Time


Start Date

Immediate

Expiry Date

20 Jul, 26

Salary

0.0

Posted On

21 Apr, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unreal Engine, Unity, Maya, 3DS Max, Blender, Houdini, Python, Perforce, Git, SVN, Blueprint, Agile, PBR, Lighting, Shading, Technical Art

Industry

Computer Games

Description
PLAY, GROW and WIN To be a part of Virtuos means to be a creator.   At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.  Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication. At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together. ABOUT THE POSITION
Responsibilities
The Lead Technical Artist will oversee game art pipelines and ensure the integration of high-quality assets using modern game engines. They will collaborate with cross-functional teams to optimize technical workflows and maintain high standards for visual fidelity.
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