Lead Texture Artist
at Disney
Sydney, New South Wales, Australia -
Start Date | Expiry Date | Salary | Posted On | Experience | Skills | Telecommute | Sponsor Visa |
---|---|---|---|---|---|---|---|
Immediate | 10 May, 2025 | Not Specified | 11 Feb, 2025 | 5 year(s) or above | Consideration,Visual Effects,Television,Mari,Photography,Commercials,Computer Graphics,Maternity,Business Culture,Design,Production Experience | No | No |
Required Visa Status:
Citizen | GC |
US Citizen | Student Visa |
H1B | CPT |
OPT | H4 Spouse of H1B |
GC Green Card |
Employment Type:
Full Time | Part Time |
Permanent | Independent - 1099 |
Contract – W2 | C2H Independent |
C2H W2 | Contract – Corp 2 Corp |
Contract to Hire – Corp 2 Corp |
Description:
TO BE A CONTRIBUTING MEMBER OF THIS TEAM, YOU WILL HAVE A MIX OF THESE SKILLS:
- Bachelor’s degree or equivalent in Computer graphics, fine arts, design or photography or a related technical field.
- At least 5 years production experience in visual effects for film, commercials or television in a senior role.
- Demo reel and portfolio illustrating knowledge and experience in producing high quality, photorealistic textures.
- High Attention to detail
- Ability to learn quickly and assimilate new information
- Good interpersonal and organisational skills, and a strong team player.
- Expert knowledge in Mari. Proficient in Maya, Zbrush, Photoshop, Katana, Substance and UV unwrapping tools. Houdini and scripting knowledge are a plus.
- Ability to navigate complex Computer Graphics pipelines
JoinILM
This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.
Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.
Responsibilities:
YOUR ROLE?
The Lead Texture Artist is responsible for creating high quality textures, providing creative solutions that fulfills the artistic and technical brief of the asset, while providing guidance to others on the texture team.
WHAT WILL YOU BE DOING?
- Work independently and with the production team (VFX Supervisor, CG Supervisor, Texture Supervisor) and other departments at an advanced level to execute the desired look of complicated CG assets, including complex creatures and/or hard surface models and environments.
- Sets up and suggests asset workflows, per asset needs.
- In absence of Texture Supervisor, assumes leadership role over Texture team and liaise with production team on schedules and bids.
- Participates as a team member in determining various design solutions; provides feedback to other members of the team by attending dailies on a regular basis.
- Mentors Artists of all levels within the Department where required. Maintains or exceeds consistent level of productivity and produces high quality work in a timely manner.
REQUIREMENT SUMMARY
Min:5.0Max:10.0 year(s)
Information Technology/IT
IT Software - Other
Illustration
Graduate
Computer graphics fine arts design or photography or a related technical field
Proficient
1
Sydney NSW, Australia