Start Date
Immediate
Expiry Date
04 Dec, 25
Salary
1500.0
Posted On
06 Sep, 25
Experience
5 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Substance Painter, Zbrush, Optimization, Katana, Scripting, Craftsmanship, Art Direction, Mari, Substance Designer, Notes, Uv Mapping, Texturing, Compositing, Maya, Shaders
Industry
Information Technology/IT
OUR STORY
For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation. Our pursuit of fresh ideas, techniques, and technologies is driven by the belief that together, through creativity and collaboration, we can accomplish anything! If you want to be part of an environment that empowers you to experiment, learn, and contribute to exciting projects, come and join us.
The Lookdev Artist is someone who is experienced in both using procedural textures and Look development to create large scale environment surfaces.
Using your strong knowledge in Substance Painter, Substance Designer or Mari as well as Lookdev in Katana, you will create the surfaces for environments, vegetation and props, keep shaders efficient for render times and write scripts and templates to help speed up processes for your workflow.
What you’ll do:
REQUIREMENTS