Low-level Software Engineer, Platform Architecture at Apple
Haifa, Haifa District, Israel -
Full Time


Start Date

Immediate

Expiry Date

24 Mar, 26

Salary

0.0

Posted On

24 Dec, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Low-Level Software, Operating Systems, Compilers, C++, C, Python, System Software, Concurrent Programming, Parallel Programming, ARM Architecture, X86 Architecture, Kernel Development, Driver Development, Firmware Development, Modeling, Simulation

Industry

Computers and Electronics Manufacturing

Description
Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there’s no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance of every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to build and deploy software systems that contribute to the development of our world-renowned hardware and software architecture. You and your team will deliver tools and frameworks used by OS developers and hardware architects. Together, our work will be the reason millions of customers enjoy their devices every single day. DESCRIPTION Apple’s Platform Architecture group is seeking a software engineer to build high-performance software models of advanced SoC designs and to help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products. MINIMUM QUALIFICATIONS Minimum requirement of a BS degree. Background in low-level software, operating systems, or compilers. Programming (C++/C) and scripting skills (Python). Experience developing and debugging large, complex system software. Experience with concurrent and parallel programming. Knowledge of ARM and/or X86 architecture. PREFERRED QUALIFICATIONS Degree in Computer Science or Computer Engineering. Experience with kernel, driver and firmware development. Experience with modeling and simulation. Assembly experience. Knowledge of modern SoC architectures. Experience collaborating with cross-functional teams to achieve scheduled milestones.
Responsibilities
Build high-performance software models of advanced SoC designs and bridge the gap between software and hardware. Influence performance improvements, power efficiency, security, and programming ease of Apple products.
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