Mac Display Frameworks Engineer at Apple
Cupertino, CA 95014, USA -
Full Time


Start Date

Immediate

Expiry Date

26 Jul, 25

Salary

264200.0

Posted On

27 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Swift, System Development, Root, Communication Skills

Industry

Information Technology/IT

Description

The Mac UI and Compositing team is focused on making the Mac the most flexible, responsive, and powerful platform in the world. We specialize in display management, reducing frame drops, power consumption and interaction latency, while enabling other Apple frameworks and HI to create new ways for Mac users to interact with their systems. Our team is looking for a software engineer that is as passionate about displays and performance as we are, with a strong background in systems or OS framework engineering.

DESCRIPTION

This position is an opportunity to have a huge impact on Mac, contributing to the design and development of a new unified displays framework written in Swift. Display management includes display tracking, configuration and display frame submissions, meaning we are involved in all user interaction at multiple points every time a user interacts with their Mac. You will be expected to dive into components across the Mac operating system to debug complicated performance issues dealing with all display configuration, state and frame presentation and more. You will also be ensuring that low power paths, such as video playback and other light workloads use as little power as possible, helping to extend customer battery life. A careful eye for detail will be required, as you will be working on critical system components, where crashes and memory leaks are not acceptable.

MINIMUM QUALIFICATIONS

  • 5+ years of software development experience
  • BS or MS Degree or equivalent experience
  • Strong programming skills and experience with C/C++

PREFERRED QUALIFICATIONS

  • Knowledge of display and display subsystems
  • Experience debugging difficult issues that involve multiple system components
  • Knowledge of or desire to learn Swift
  • Knowledge of system development and/or device driver development
  • Passion for root causing problems and finding the best solutions
  • Eagerness to work across multiple teams to make system improvements
  • Experience debugging performance problems
  • Excellent verbal and written communication skills
Responsibilities

Please refer the Job description for details

Loading...