Start Date
Immediate
Expiry Date
21 Jun, 25
Salary
185000.0
Posted On
21 Mar, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Model Development, Games, Computer Vision, Strategic Thinking, Velocity, Houdini
Industry
Animation
JOB REQUIREMENTS / MUST HAVES
ADDITIONAL SKILLS / NICE TO HAVE
THIS ROLE IS REMOTE AND OPEN EVERYWHERE : SYDNEY, VANCOUVER, TORONTO, MONTREAL OR EUROPE.
We are looking for a visionary and experienced leader to direct the Ziva Machine Learning team. Ziva character tools bring cutting-edge techniques and workflows to professional 3D character artists, empowering them to create realistic and dynamic animated performances. Ziva’s ML team develops solutions to all aspects of photorealistic performance capture and character animation, integrating a variety of domains including computer vision; 3D geometry, rendering, animation, video, audio, and natural language processing. Our tools are used in world-famous film and TV productions, and we collaborate with some of the best technical artists in the world to make stunning animated content. Advancements in ML/AI are happening at a breathtaking pace, and we need a seasoned ML Lead to guide and support our team in adopting the latest best practices and technologies that deliver real value and keep Ziva and DNEG on the cutting edge of animation technology.
KEY RESPONSIBILITIES / JOB DUTIES
As ML Engineering Lead, you will drive the successful development and deployment of machine learning solutions into world-class character animation projects. You will report to the Director of Ziva Character Tools, and collaborate directly with other team leads within Ziva and across DNEG. In partnership with key stakeholders and users, you will help set the vision, direction, priorities, and roadmap for the Ziva Machine Learning team, and be accountable for successfully delivering the agreed-upon milestones. You will guide and coordinate the work of the Ziva ML team, ensuring high velocity and quality of the solutions being created. You will identify opportunities for high-impact contributions, for example from published research or user feedback, and steer those ideas all the way from experimental prototypes to robust features of stable production software. In collaboration with your team, you will continuously improve the state-of-the-art in the quality and scalability of character animation and performance capture solutions.