ML Compiler Engineer, Senior Staff

at  dMatrix

Toronto, ON, Canada -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate29 Apr, 2025Not Specified29 Jan, 20258 year(s) or aboveThroughput,BandwidthNoNo
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Description:

Location
Toronto, Ontario, Canada
Employment Type
Full time
Location Type
Remote
Department
R&D - SW Compiler Software
At d-Matrix, we are focused on unleashing the potential of generative AI to power the transformation of technology. We are at the forefront of software and hardware innovation, pushing the boundaries of what is possible. Our culture is one of respect and collaboration.
We value humility and believe in direct communication. Our team is inclusive, and our differing perspectives allow for better solutions. We are seeking individuals passionate about tackling challenges and are driven by execution. Ready to come find your playground? Together, we can help shape the endless possibilities of AI.

The d-Matrix compiler team is looking for exceptional candidates to help develop the compiler backend - specifically the problem of assigning hardware resources in a spatial architecture to execute low level instructions. The successful candidate will be motivated, capable of solving algorithmic compiler problems and interested in learning intricate details of the underlining hardware and software architectures. The successful candidate will join a team of experienced compiler developers, which will be guiding the candidate for a quick ramp up in the compiler infrastructure, in order to attack the important problem of mapping low level instructions to hardware resources. We have opportunities specifically in the following areas:

  • Model partitioning (pipelined, tensor, model and data parallelism), tiling, resource allocation, memory management, scheduling and optimization (for latency, bandwidth and throughput)

Responsibilities:

WHAT YOU WILL DO:

The d-Matrix compiler team is looking for exceptional candidates to help develop the compiler backend - specifically the problem of assigning hardware resources in a spatial architecture to execute low level instructions. The successful candidate will be motivated, capable of solving algorithmic compiler problems and interested in learning intricate details of the underlining hardware and software architectures. The successful candidate will join a team of experienced compiler developers, which will be guiding the candidate for a quick ramp up in the compiler infrastructure, in order to attack the important problem of mapping low level instructions to hardware resources. We have opportunities specifically in the following areas:

  • Model partitioning (pipelined, tensor, model and data parallelism), tiling, resource allocation, memory management, scheduling and optimization (for latency, bandwidth and throughput).


REQUIREMENT SUMMARY

Min:8.0Max:10.0 year(s)

Information Technology/IT

IT Software - System Programming

Software Engineering

Graduate

Proficient

1

Toronto, ON, Canada