ML Compiler Engineer, Staff at dMatrix
Toronto, ON, Canada -
Full Time


Start Date

Immediate

Expiry Date

25 May, 25

Salary

0.0

Posted On

22 Jan, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Throughput, Bandwidth

Industry

Information Technology/IT

Description

Location
Toronto, Ontario, Canada
Type
Full time
Workplace Type
Remote
Department
R&D - SW Compiler Software
At d-Matrix, we are focused on unleashing the potential of generative AI to power the transformation of technology. We are at the forefront of software and hardware innovation, pushing the boundaries of what is possible. Our culture is one of respect and collaboration.
We value humility and believe in direct communication. Our team is inclusive, and our differing perspectives allow for better solutions. We are seeking individuals passionate about tackling challenges and are driven by execution. Ready to come find your playground? Together, we can help shape the endless possibilities of AI.

The d-Matrix compiler team is looking for exceptional candidates to help develop the compiler backend - specifically the problem of assigning hardware resources in a spatial architecture to execute low level instructions. The successful candidate will be motivated, capable of solving algorithmic compiler problems and interested in learning intricate details of the underlining hardware and software architectures. The successful candidate will join a team of experienced compiler developers, which will be guiding the candidate for a quick ramp up in the compiler infrastructure, in order to attack the important problem of mapping low level instructions to hardware resources. We have opportunities specifically in the following areas:

  • Model partitioning (pipelined, tensor, model and data parallelism), tiling, resource allocation, memory management, scheduling and optimization (for latency, bandwidth and throughput)
Responsibilities

WHAT YOU WILL DO:

The d-Matrix compiler team is looking for exceptional candidates to help develop the compiler backend - specifically the problem of assigning hardware resources in a spatial architecture to execute low level instructions. The successful candidate will be motivated, capable of solving algorithmic compiler problems and interested in learning intricate details of the underlining hardware and software architectures. The successful candidate will join a team of experienced compiler developers, which will be guiding the candidate for a quick ramp up in the compiler infrastructure, in order to attack the important problem of mapping low level instructions to hardware resources. We have opportunities specifically in the following areas:

  • Model partitioning (pipelined, tensor, model and data parallelism), tiling, resource allocation, memory management, scheduling and optimization (for latency, bandwidth and throughput).
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