Multimodal Spatial Experiences Researcher at Dolby Laboratories, Inc.
Atlanta, Georgia, United States -
Full Time


Start Date

Immediate

Expiry Date

06 Feb, 26

Salary

162000.0

Posted On

08 Nov, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Spatial Scene Representation, Rendering, Generation, AI, Deep Learning, Algorithms, Python, C/C++, NeRF, Multimodal Representation, Real-Time Graphics APIs, Game Engines, Collaboration, Quality Metrics, Technical Publications, Research Roadmaps

Industry

Computers and Electronics Manufacturing

Description
Conduct cutting-edge research in spatial scene representation, rendering, and generation. Incorporate multiple modalities including vision, audio, speech/voice, and beyond to achieve more than is possible with any one modality alone. Define and drive research roadmaps in collaboration with a top-tier research team. Apply AI and deep learning techniques to develop novel solutions and enhance existing approaches. Design and validate algorithms using robust methodologies, quality metrics, and test content. Share insights through publications, technical papers, and internal presentations. Transfer research outcomes to product groups and contribute to patent applications. Stay ahead of the curve by monitoring the latest advances in multimodal spatial understanding and generation. What You Bring Ph.D. in Computer Science, Electrical Engineering, Applied Math, Physics, or related field, or M.S. with at least 3 years of relevant experiences. Strong, relevant, publication record in top-tier conferences or journals. Deep expertise in any of view synthesis, light-field research, multimodal representation, NeRF or Gaussian Splatting, multimodal generation, scene editing, relighting, or sound fields. Proficiency in programming languages such as Python, C/C++. Strong background in deep learning-based methods, foundational models, GANs, and proficiency with frameworks such as Pytorch. Collaborative team mindset with the ability to work across research and engineering. Experience with real-time graphics APIs (OpenGL, CUDA, DirectX, Vulkan). Familiarity with game engines (Unreal, Unity). The Atlanta Area base salary range for this full-time position is $130,000-$162,000, which can vary if outside this location, plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.
Responsibilities
Conduct research in spatial scene representation and incorporate multiple modalities to enhance capabilities. Share insights through publications and transfer research outcomes to product groups.
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