Numbers Sofware Engineer, Visual Productivity at Apple
Pittsburgh, Pennsylvania, United States -
Full Time


Start Date

Immediate

Expiry Date

13 May, 26

Salary

0.0

Posted On

12 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

SwiftUI, Swift, Objective-C, Software Prototyping, Large Code Bases, Performance Tools, Optimization Techniques, Data Sets Management, User Experience, Visual Detail, Computer Science, Apple Platform Technologies, Debugging, Architectural Improvements, Tables, Charts

Industry

Computers and Electronics Manufacturing

Description
Do you want to help reshape productivity software for tomorrow’s consumers and creators? Are you interested in creating amazing user experiences on macOS, iOS, iPadOS, and visionOS? Do you have a passion for code that is as elegant as the output that it produces? Do you want to build features for the millions of users that depend on tables, charts, and spreadsheets in their daily lives? The Numbers team in Apple’s Visual Productivity Apps group is looking for an engineer to help build the future of iWork, Freeform, and other apps for visual creation. DESCRIPTION As an engineer on the Numbers team, you will contribute to exciting and powerful features in tables, charts, and spreadsheets that are used across Apple apps like Freeform, Keynote, Numbers, and Pages. Effective members of the Numbers team: - Collaborate effectively with other engineers, human interface designers, and content producers to brainstorm, prototype, and ship new interactions and visual capabilities - Bring a basic knowledge of computer science and Apple platform technologies like SwiftUI, and can stay up-to-date by reading papers and technical reports - Make good use of documentation, IDEs, debuggers, and other tools in understanding the large code base. You’ll work to fix bugs and make architectural improvements that resist them. - Face challenging and complex problems involving data sets with millions of rows and columns - Keep the user in mind at all times, delighting them while supporting their best work MINIMUM QUALIFICATIONS 3+ years of expeirence with SwiftUI, Swift, Objective-C 3+ years of experience building, analyzing, refining software prototypes Demonstrated experience working in large industrial code bases Experience creating and presenting demos to show to large and small audiences Experience with performance tools such as profilers and optimization techniques Bachelor’s degree in Computer Science or equivalent experience PREFERRED QUALIFICATIONS Empathy for and understanding of user experience, and attention to visual detail
Responsibilities
Engineers will contribute to powerful features in tables, charts, and spreadsheets used across Apple apps like Freeform, Keynote, Numbers, and Pages. Responsibilities include collaborating with designers and producers to ship new interactions and visual capabilities while addressing complex problems involving large data sets.
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