Perception Algorithms Engineer - Special Project at Apple
Cupertino, California, United States -
Full Time


Start Date

Immediate

Expiry Date

18 Jun, 26

Salary

0.0

Posted On

20 Mar, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++, Swift, Python, PyTorch, JAX, Machine Learning, Deep Learning, Perception, State Estimation, Computer Vision, Multi-Object Tracking, VLM, VLA, Foundation Models, Computational Photography, Sensor Fusion

Industry

Computers and Electronics Manufacturing

Description
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. At Apple, we strive to make great products that empower people and improve their lives. We believe recent breakthroughs in AI/ML and robotics have the potential to unlock new experiences that were never possible before, and we are looking for talented Perception Algorithm Engineers to realize that mission by expanding the capabilities of Apple products and platforms. DESCRIPTION As a member of the team, you’ll have the opportunity to work with a team of highly skilled engineers and scientists to bring new experiences to Apple products. We are looking for a self-motivated algorithm engineer who is passionate about blending modern deep learning with robust classical techniques. This position requires strong technical and interpersonal skills to handle responsibilities including: MINIMUM QUALIFICATIONS PhD in Computer Science, Robotics, or a related field with 3 years industry experience or MS with 5+ years industry experience. Proficiency in systems programming (C++/Swift) and writing performant, production-quality code. Fluency in Python and modern ML frameworks (e.g., PyTorch, JAX) with a solid foundation in machine learning and traditional perception and state-estimation pipelines. Ability to break down complex problems into testable solutions, prioritizing challenging edge cases and accessible experiences for all users. Curiosity about new technologies, flexibility, and an openness to ambiguity. PREFERRED QUALIFICATIONS Experience designing scalable evaluation pipelines for learning based and classical perception pipelines. Experience in building and/or deploying on-device computer vision models or multi-object tracking systems. An area of particular domain expertise, such as one of the following: Experience with machine learning approaches and architectures (e.g., VLMs, VLAs, foundation models, self-supervision, distillation, or data augmentation techniques). Experience with classical and modern computer vision approaches, reconstruction pipelines, image processing/camera systems and computational photography pipelines Experience with multimodal data fusion across a variety of inputs and sensors, including audio processing (e.g., DSP, echo cancellation, audio-visual diarization, speech recognition) Knowledge of the broader robotics software stack (e.g., kinematics, planning, controls) alongside state estimation methods (e.g., SLAM, factor graphs, filtering, sensor fusion) and reinforcement learning methods. Strong applied math background (e.g., numerical optimization, geometry, graphics). Familiarity with Swift and Apple developer tools.
Responsibilities
The engineer will work with skilled engineers and scientists to bring new experiences to Apple products, focusing on blending modern deep learning with robust classical techniques. Responsibilities include handling complex technical challenges and ensuring accessible user experiences.
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