Pipeline Technical Director (DNEG Animation) at DNEG
London W1W, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

05 Sep, 25

Salary

0.0

Posted On

05 Jun, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Rsl, Linux, Computer Science, Software, Nuke, Computer Graphics, Programming Languages, Maya, Communication Skills, Vex

Industry

Animation

Description

DNEG Animation is a world-class studio that creates high-end animated feature films and episodic content for audiences all over the world. We’re growing our global crews to help deliver an exciting slate of major new projects. Join a team where the only house style is quality and work alongside some of the best talent in the business to help bring iconic characters and unique worlds to life. From complex graphic novel adaptations to beautifully-stylized films, each project is driven by the team’s passion for the craft of animation and every role plays a huge part in the success of our shows.
As a Pipeline Technical Director (Pipeline TD), you will be responsible for ensuring the smooth running of the tools, software and workflows used on our award-winning Feature Animation shows. You will be providing face-to-face technical support and assistance to artists, as well as developing new tools - predominantly in Python - to meet the specific show requirements.
Our talented Pipeline TDs are highly technical and demonstrate an aptitude for creative problem solving. You will be regularly required to:

JOB REQUIREMENTS / MUST HAVES

  • Previous experience in Feature Animation or Visual Effect studios or related industry
  • Excellent Python and Linux skills
  • Solid understanding of production pipelines, workflows and tools commonly used in Animation and VFX.
  • Experience in developing tools for DCC packages such as Maya, Houdini Katana or Nuke
  • Excellent communication skills to interact with technical developers and non-technical artists

ADDITIONAL SKILLS / NICE TO HAVE

  • A degree in Computer Science, Computer Graphics or other related field
  • Experience with different programming languages
  • Familiarity with standard software engineering principles and methods
  • Experience with build systems and source control systems
  • Experience with data and scene description formats, e.g. USD, Alembic, AAF
  • Experience with Rendering software, e.g. Renderman, Arnold
  • Experience with procedural shading languages, e.g. OSL, RSL, VEX
Responsibilities
  • Provide technical advice and support for artists across multiple shows

  • Trouble shoot, resolve or escalate show support requests

  • Provide support and mentorship to Assistant TDs in handling the support requests
  • Contribute to development projects, code reviews and production testing to continually improve the pipeline efficiency and artist workflows for DNEG Animation
  • Attend regular development sprints and sprint demos to present your progress to your peers and stakeholders
  • Collaborate closely with the project management team to deliver development projects on time
  • Collaborate with project leadership to gather and action feedback from stakeholders on development tasks
  • Deliver clear and detailed documentation to support the adoption and change management process
  • Actively participate in the training and mentoring of Assistant TDs
  • Under the guidance of the pipeline architect and pipeline supervisors, participate in the scoping and leading of development projects following the development roadmap
  • Support the pipeline supervisors in setting up shows and manage show configurations
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