Post Doctoral Fellow - School of Computing at Clemson University
Clemson, South Carolina, USA -
Full Time


Start Date

Immediate

Expiry Date

12 Sep, 25

Salary

0.0

Posted On

01 Sep, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Software Development, Game Based Learning, Computer Science, Game Design, Javascript, Technical Writing, Educational Technology, Sc, Python

Industry

Education Management

Description

DESCRIPTION

We are seeking a Postdoctoral Researcher for the NSF-funded project: “Preparing High School Students with Autism for the Future of Remote Software Development Work” (NSF Award #2148720). This is a unique opportunity to contribute to the design, implementation, and evaluation of inclusive, game-based learning tools that prepare autistic students for meaningful participation in the software workforce.

Key Responsibilities:

  • Lead and support research on inclusive software education and neurodiversity.
  • Design and evaluate technical learning tools for high school students.
  • Develop and maintain software used in the intervention.
  • Mentor graduate and undergraduate students.
  • Publish findings in top-tier venues and assist in proposal writing.
  • Collaborate with educators, developers, and neurodiverse participants

QUALIFICATIONS

  • Ph.D. in Computer Science, Human-Centered Computing, Educational Technology, or related fields.
  • Strong interest in software development and inclusive education.
  • Ability to write, maintain, and document code (e.g., in Python, JavaScript, or similar).
  • Self-motivated and proactive.
  • Must reside within commutable distance to Clemson, SC, or be willing to relocate.

Preferred Qualifications:

  • 3 to 7 years of software development experience.
  • Experience with remote learning environments.
  • Background in game-based learning or educational game design.
  • Experience working with neurodiverse individuals or creating accessible tools.
  • Demonstrated research in learner engagement or educational technology.
  • Strong technical writing and publication record.
Responsibilities
  • Lead and support research on inclusive software education and neurodiversity.
  • Design and evaluate technical learning tools for high school students.
  • Develop and maintain software used in the intervention.
  • Mentor graduate and undergraduate students.
  • Publish findings in top-tier venues and assist in proposal writing.
  • Collaborate with educators, developers, and neurodiverse participant
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