Principal Engineer at Tech Systems
Irvine, California, United States -
Full Time


Start Date

Immediate

Expiry Date

04 Sep, 26

Salary

270000.0

Posted On

06 Jun, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Unity, 3d Graphics, Rendering, Rendering Architecture, Visual Pipelines, Wwise, FMOD, Fabric

Industry

IT Services and IT Consulting

Description
Description MUST BE ON-SITE 3 DAYS A WEEK (Tuesday, Wednesday, Thursday) - Will consider REMOTE Candidates They create genre-defining games and legendary worlds for all to share. They we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. They are looking for a Principal Software Engineer to help craft a new, unannounced game. They value creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned to our core values to join our team of dedicated game makers. As a key member of the development team, you will be responsible for shaping the rendering architecture and visual pipelines that power high‑quality, scalable player experiences across multiple platforms. You are comfortable operating in a dynamic environment, navigating fluid priorities while maintaining strong technical vision and ownership. Preferred: This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA Skills unity, 3d graphics, rendering Top Skills Details unity,3d graphics,rendering Additional Skills & Qualifications Experience developing shared libraries, rendering tools, or art workflow improvements in Unity. Experience working with audio middleware such as Wwise, FMOD, or Fabric within Unity-based games. Experience Level Expert Level Job Type & Location This is a Permanent position based out of Irvine, CA. Pay and Benefits The pay range for this position is $146000.00 - $270000.00/yr. Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Workplace Type This is a fully onsite position in Irvine,CA. Application Deadline This position is anticipated to close on Jun 19, 2026. About TEKsystems We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company. The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law. About TEKsystems and TEKsystems Global Services We’re a leading provider of business and technology services. We accelerate business transformation for our customers. Our expertise in strategy, design, execution and operations unlocks business value through a range of solutions. We’re a team of 80,000 strong, working with over 6,000 customers, including 80% of the Fortune 500 across North America, Europe and Asia, who partner with us for our scale, full-stack capabilities and speed. We’re strategic thinkers, hands-on collaborators, helping customers capitalize on change and master the momentum of technology. We’re building tomorrow by delivering business outcomes and making positive impacts in our global communities. TEKsystems and TEKsystems Global Services are Allegis Group companies. Learn more at TEKsystems.com. The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law. San Francisco Fair Chance Ordinance: Pursuant to the San Francisco Fair Chance Ordinance, for all positions located in the city and county of San Francisco, we will consider for employment qualified applicants with arrest and conviction records. Massachusetts Lie Detector: It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability. Use of Artificial Intelligence (AI): We may use Artificial Intelligence (AI) to support parts of our hiring process, including sourcing, screening, and evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.
Responsibilities
The role involves shaping the rendering architecture and visual pipelines for a new, unannounced game across multiple platforms. The engineer will be responsible for creating high-quality, scalable player experiences while maintaining technical vision and ownership.
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