Producer, Lighting & VFX (Contract) at PlayStation Global
Playa Vista, California, USA -
Full Time


Start Date

Immediate

Expiry Date

09 Nov, 25

Salary

93.85

Posted On

09 Aug, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Pmp, Scrum, Production Experience, Confluence, Microsoft Office, Engineers, Kanban, Jira, Excel

Industry

Information Technology/IT

Description

WHY PLAYSTATION?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

JOIN THE AWARD-WINNING TEAM THAT CREATED GOD OF WAR

Santa Monica Studio is seeking an experienced producer for the development of a new unannounced title!
The Production Team at SMS excels at creative problem solving and communication. We thrive on being at the intersection of people and productivity as the glue that holds the studio together. Whether by being leaders of the craft of production management or partners who will clear the path ahead, the production team is here to move development forward and deliver quality.
We are looking for a Producer to join our Worlds team. In this role, you will collaborate with producers, creative leads, and directors to support the production pipeline across all phases of development, from initial design through final approval. You’ll support VFX and Lighting planning and execution, manage key deliverables including lighting passes and VFX shot data, work closely with art and engineering teams on road mapping, and provide day-to-day production support for the Lighting and VFX teams.

EDUCATION & EXPERIENCE

  • At least 5-7 years of production experience in a AAA game development environment
  • Familiarity with traditional waterfall production management techniques and Agile techniques, including SCRUM and Kanban
  • Directing and partnering with producers
  • Experience with JIRA, Confluence, P4V, Microsoft Office (Project and Excel)

PREFERRED EXPERIENCE

  • Experience with ShotGrid
  • Produced or guided Lighting or VFX through a full production cycle
  • Ability to communicate with engineers on technical topics
  • Experienced with two or more published titles
  • PMP or equivalent certification

How To Apply:

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Responsibilities

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