Product Design Lead at Bonfiire
Palo Alto, California, United States -
Full Time


Start Date

Immediate

Expiry Date

12 Jul, 26

Salary

0.0

Posted On

13 Apr, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Product Design, Information Architecture, Prototyping, User Testing, Micro-interactions, Visual Design, AI Tools, Claude, Cursor, V0, User Research, Technical Specification, Web Design, Mobile Design, Cross-functional Collaboration

Industry

Description
Why We Exist Sales and GTM teams are watching outbound collapse. In a world where anyone can send millions of personalized AI emails in one click, the teams winning are going deeper with their relationships. We're building the platform for going deeper. We've launched the fastest and most cost-effective way to book immersive in-person events at the best venues. Hundreds of customers. Signed distribution deals. Moving fast to own the category. We're hiring a design lead to make it all feel inevitable. The Role You're the entire design function. That means you're thinking about information architecture on Monday, refining a hover state on Tuesday, testing a prototype with users on Wednesday, and shipping it Thursday. You hold the holistic vision and the micro-interactions in your head at the same time — because there's no one else to hand either off to. This requires a specific kind of person: someone who obsesses over the details that make a product feel magic — the search bar that takes over the screen, the transition that builds confidence, the loading state that doesn't feel like waiting — but never loses sight of the whole experience or the pace of the business. You're not choosing between craft and speed. You're using AI tools to make that a false choice. How You Work You're fluent in Claude, Cursor, v0, and whatever ships next week. You use them to build full working prototypes in hours. But you know AI gets you to 85% — and you're the person who lives in the last 15%, the part that makes users feel like someone actually cared. You talk to users constantly. You test, you learn, you kill what's not working. But you do this while shipping, not instead of shipping. Validation and velocity aren't tradeoffs for you — they're the same discipline. You're technical enough to implement your own ideas or spec them so precisely engineers can't miss. You understand the constraints and you push against them anyway. What You'll Own Everything visual and experiential. Web app, landing pages, decks, ads — eventually mobile, voice, vision. You're the reason it all feels like one product, not a collection of screens. The magic. The micro-interactions that make someone stop and notice. You have taste and you have speed, and you refuse to believe those are in conflict. Prototype to production. From idea to working prototype to shipped feature. You close the loop yourself or you're close enough to engineering that nothing gets lost. User signal. You're gathering feedback constantly, building conviction in what's working, without creating process drag. What We're Looking For You're at a point in your career where you want to own something — really own it, not just contribute to it. You're hard-working, curious, ethical, and you believe that how a product feels is what differentiates it in the AI age. You've done some version of this before. Your portfolio makes people pause. You're already using AI to move faster than people thought possible. You can hold the big picture and the small details simultaneously because you understand they're the same thing. Details 5 days/week in our Palo Alto office. OPT support available; not currently sponsoring H1B.
Responsibilities
You will own the entire design function, managing everything from information architecture and micro-interactions to shipping full-scale product features. You will be responsible for gathering user feedback and maintaining a cohesive visual and experiential identity across all platforms.
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