Product Engineer - Board at NVIDIA
Hsinchu, , Taiwan -
Full Time


Start Date

Immediate

Expiry Date

03 Jul, 26

Salary

0.0

Posted On

04 Apr, 26

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Manufacturing management, Production engineering, Yield rate analysis, Pareto analysis, DFx, Server design, Capacity forecasting, Quality control, Process improvement, Communication skills, Time management, Task prioritization, Problem solving, Project management, ODM/CM management

Industry

Computer Hardware Manufacturing

Description
We are looking for a creative and independent Production Engineer for NVIDIA server products. NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolution‐ ized parallel computing — with the GPU acting as the brains of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI com‐ puting company.” We're looking to grow our company and build our teams with the smartest people in the world. Join us at the forefront of technological advancement. Make the choice to join us today. We need a creative individual who will help design and opera‐ tionalize manufacturing plans for GPU Server products. Because of the increasing complexity of our GPU servers, we need your manufacturing experience to forecast equipment and capacity, as well as ensuring we think about possible trouble spots ahead of time. You will be exposed to vari‐ ous aspects of building and testing NVIDIA server products, from GPUs to full system testing. In addition, your responsibilities will include working with overseas manufacturing teams to increase yields, test coverage and capacity, and reduce production costs. What you'll be doing: Identify the factory key performance index & metrics measurement for periodic review Working with ODM/CM engineers for continuous process improvement Managing manufacturing and quality issues on the production line Forecasting equipment, tooling, and production capacity Escalate critical quality issues to engineering teams and management Assist, develop, and provide feedback on server design and DFx Collaborate with server engineering and product engineering teams What we need to see: Bachelor Degree in an Engineering discipline (i.e., Electrical, Industrial, or Mechanical) or Business Administration with technology Industry working experience 5+ years manufacturing management experience in x86 PC or server products Strong communication skills in both English and Mandarin Knowledge of yield rate, pareto analysis Self-motivated and able to work effectively across different functional teams Good communication and organization skills, with a logical approach to problem solving Good time management and task prioritization Able to be proactive and drive projects with minimal supervision With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the most desirable employers in the world. We have some of the most brilliant and talented people in the world working for us. If you are creative, autonomous and love a challenge, we want to hear from you. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. NVIDIA is the world leader in accelerated computing. NVIDIA pioneered accelerated computing to tackle challenges no one else can solve. Our work in AI and digital twins is transforming the world's largest industries and profoundly impacting society. Learn more about NVIDIA.
Responsibilities
The Production Engineer will design and operationalize manufacturing plans for GPU server products while collaborating with ODM/CM teams to improve yields and reduce costs. Responsibilities also include forecasting production capacity, managing quality issues, and providing feedback on server design and DFx.
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