Start Date
Immediate
Expiry Date
29 Aug, 25
Salary
0.0
Posted On
30 May, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Remote Sensing, Game Engines, Team Coordination, Gaming, Management Skills, Unreal Engine, Gis, Earth Observation
Industry
Information Technology/IT
COMPANY OVERVIEW
Metrea is a defense company dedicated to translating commercial innovation into solutions for the hardest problems in national security. With deep mission expertise, Metrea focuses on delivering effects-as-a-service across Aerospace, Electromagnetic & Cyber, Digital & Synthetic domains via its capability groups. Metrea also consists of six support groups (Operations, People, Finance, Legal, Strategy and Solutions) that guide the development of specific capabilities that Metrea’s files (product, projects, programs etc) leverage to achieve their targets.
POSITION & PROJECT SUMMARY
We’re developing a next-generation, Earth-scale defense simulation platform that fuses satellite imagery, procedural generation, and real-time rendering to recreate Earth from orbit to individual terrain features. Designed with defense applications in mind, our platform is part of a larger, interoperable ecosystem used for mission planning, training, and strategic visualization. We use cutting-edge tools and methodologies from the gaming industry, but build with the precision and accountability the defense sector demands.
We’re looking for a Product Owner with a background in 3D rendering & defense-related geographical data to help shape the strategic direction of our world data rendering. In this role, you’ll drive the product development direction daily while ensuring the world rendering is aligned with the unique geospatial needs and operational realities of defense clients and our product ecosystem.
SKILLS AND EXPERIENCE
ADDITIONAL ELIGIBILITY QUALIFICATIONS