QA Analyst (Feature Team A) at Testronic
Warsaw, Masovian Voivodeship, Poland -
Full Time


Start Date

Immediate

Expiry Date

26 May, 26

Salary

0.0

Posted On

25 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Manual Testing, Regression Testing, Integration Testing, Exploratory Testing, JIRA, Test Case Maintenance, Test Plan Design, Systemic QA, Functional QA, Combat Modifiers Testing, Reward Flow Testing, Map Navigation Testing, Achievement Testing, Fleet Testing, Inbox Message Testing, Analytical Mindset

Industry

Computer Games

Description
What You Will Do? You will work within Feature Team A to ensure gameplay features are functional, cohesive, and immersive across the entire player experience. Feature QA Execute manual testing for all gameplay features, validating functionality, performance, and player experience. Conduct regression, integration, and exploratory testing to ensure stability across builds. Document, track, and prioritize issues in JIRA, providing clear and actionable feedback to developers and designers. Maintain detailed and up-to-date test cases and plans for all pod content. Feature Team A Player Base Development: Validate Buildings functionality, construction times, cost scaling, repair flow, and backend-driven configuration of base progression. ARPG Champions: Conduct functional and systemic QA for all Champion-related systems: acquisition, leveling, traits, active abilities, and combat modifiers. Reward Systems: Test end-to-end reward flows across all game systems integrating with the centralized reward pipeline (combat, events, missions, milestones, purchases). Map navigation: Conduct functional and systemic tests for galaxy map navigation, fog-of-war systems, point-of-interest discovery, and map-based rewards. Achievements: Test progression-based, milestone-based, and event-driven achievements across all game systems. • Fleets: Perform systemic testing for fleet creation, coordination, combat resolution, and reward distribution. Inbox Messages: Test all Inbox message types including system messages, player-targeted communications, time-limited rewards, updates, and GM messages. 2+ years of QA experience in live games, 4X/strategy titles, RPG progression systems, or systems-driven gameplay development. Experience testing base building & RTS fog of war mechanics. Understanding of economy design principles; rarity tiers, scaling curves, and data-driven progression systems common in 4X or live service strategy games. Strong analytical mindset with the ability to understand complex system interaction mechanics. Experience designing and maintaining structured test plans, test cases, fixtures, and coverage matrices for dynamic or metadata-driven systems. A passion for strategy games, 4X mechanics, and long-form progression systems. Strong communication skills to collaborate cross-functionally with engineers, designers, and producers, translating technical findings into actionable feedback. Full-time contract. Medical healthcare Multisport card. Stable employment and professional growth in an international environment. Informal and casual work atmosphere, far from corporate standards. Friendly and open-minded teams. Chillout areas with free fruits and drinks, arcades, gaming consoles, and board games.
Responsibilities
The QA Analyst will execute manual testing for gameplay features, ensuring functionality, performance, and player experience across builds through regression, integration, and exploratory testing. Responsibilities include documenting and tracking issues in JIRA, maintaining detailed test cases, and validating specific game systems like base building, champion mechanics, reward flows, and map navigation.
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