Render Programmer [Snowdrop] at Ubisoft
Bucharest, , Romania -
Full Time


Start Date

Immediate

Expiry Date

14 Jan, 26

Salary

0.0

Posted On

16 Oct, 25

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

C++ Programming, Graphics APIs, Shader Programming, Performance Critical Programming, 3D Mathematics, Rendering Algorithms, Data Structures, GPU Computations, Debugging, Communication, Attention to Detail, Problem Solving, Creativity, Team Development, Technical Communication, Self-Motivation

Industry

Computer Games

Description
Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! Job Description Your life at Ubi Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown. Snowdrop provides the perfect canvas for game developers to paint the games of the future. Working in our render team, your primary focus will be on implementing, extending, and maintaining the various core render systems of our in-house engine Snowdrop™. As a render programmer you will be part of a very committed R&D team working with multiple hardware platforms. You will be expected to work in collaboration with other programmers, artists and testers to craft high quality, scalable solutions that bring Snowdrop and its various titles to an even higher visual and performant standard. Your main mission Design, implement, and iterate on new and existing render systems Work with C++ and shader programming Develop features for multiple platforms and different hardware capabilities Be aware of performance and memory footprints of different approaches or techniques Debug GPU and rendering issues Communicate with the teams that use the technology in order to understand their requirements and to define the implementation and improvement needs Qualifications The professional value you bring Professional experience with C++ programming Knowledge of various graphics APls (DirectX 11/12, OpenGL, Vulkan) and associated shader languages Experience with performance critical programming Thorough knowledge of 3D mathematics, rendering algorithms, and data structures Ability to accurately predict task duration and understand dependencies Experience with general purpose computations on GPUs Have awareness of new developments in APls and hardware The personal value you bring Keen to participate in the development of the junior members of our team Used to communicate effectively with both technical and non-technical parties You are self-motivated and value quality in everything you do and have a good attention to detail You are creative and delight in overcoming technical limitations and solving difficult problems Fluent in English Additional Information What do we offer benefits wise? Meal tickets with value of 30 ron/day Access to private medical system and special subscription rates for family members On site medical support World Class subscription Comprehensive wellbeing program (including physical fitness, mental health, financial education and internal communities) Life insurance Ubisoft bikes, free rental Parking spaces for cars, bikes, motorbikes Hybrid: We embrace a hybrid work model, helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Our hybrid work model includes a minimum of 3 days a week in the office and the remaining 2 days working from home. Video games and consoles to borrow Access to Ubisoft games via own Uplay account Bookster (borrow books for free, delivered at home or in the office) Free fruits and coffee in the office Studio offered free days, confirmed on an annual basis for different events Study leave Christmas/ Easter celebration with a special gift Partners’ discounts
Responsibilities
Design, implement, and iterate on new and existing render systems while collaborating with other team members. Focus on developing features for multiple platforms and addressing performance and memory considerations.
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