Research Engineer at Boris FX
Remote, Scotland, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

01 Aug, 25

Salary

90235.0

Posted On

01 May, 25

Experience

3 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Algorithms, Computer Vision, Motion, Optimization Techniques, Communication Skills, Graph Theory

Industry

Computer Software/Engineering

Description

Are you excited about working in the visual effects industry developing VFX tools for the next blockbuster movie or groundbreaking TV show? Do you have a passion for turning computer vision concepts into real-world solutions?
Boris FX is a leading provider of specialized visual effects software to the film, media and broadcast industries worldwide. Our products are used in top video content of all kinds. We care about speed, quality and creativity. We’re looking for a motivated engineer to help us move faster, and create more amazing products.
You’d work as part of our small, geographically dispersed development group on Academy and Emmy award-winning visual effects software and make a significant impact on our company.
Our team is working remotely but this full-time position can either be in our Guildford, UK office, remote from elsewhere in the UK, or a combination of the two. The position is also open to overseas candidates working remotely as an independent contractor. Salary commensurate with skills and experience.

REQUIRED EDUCATION AND EXPERIENCE

  • A degree in a relevant area of computer vision, or a proven record of developing motion tracking algorithms in a commercial setting
  • Excellent mathematical skills, especially linear algebra and graph theory
  • In-depth understanding of projective geometry and non-linear optimization techniques
  • An ability to express your ideas in well written C++ is vital
Responsibilities

In this role you will build on Mocha’s code base to devise new solutions to visual effects challenges using computer vision and artificial intelligence. You’ll incorporate the latest ideas from academia and extend them to deliver tools that allow our artists to produce incredible visual effects with less time and effort.
You will work on problems in motion tracking, scene reconstruction, inpainting, rotoscoping/segmentation and depth extraction among others, being the domain expert for computer vision in the team.
High-quality implementation is very important. Working within a team of experienced software engineers, you will write production-quality code, fix bugs within your area of expertise, and participate in all aspects of our software development process using source control, code review and issue tracking tools.

Loading...