Research Scientist Intern, Optical Materials Development (PhD) at Meta
Redmond, Washington, United States -
Full Time


Start Date

Immediate

Expiry Date

26 Apr, 26

Salary

12134.0

Posted On

26 Jan, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Experimental Laboratory Work, Microfluidics, Microscale Interfacial Fluid Mechanics, Evaporation and Solidification, Crystallization, Electrohydrodynamics, Process Optimization, Design of Experiments, Engineering Analysis, Numerical Simulations, Collaboration, Materials Research, Optical Materials, Crystal Growth Processes, Multiphysics Simulation Tools, Communication

Industry

Software Development

Description
Meta Reality Labs brings together a world-class team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. In addition to working within current paradigms to realize our vision, Reality Labs is heavily invested in materials research and development at the fundamental level. By collaborating with chemists, material scientists, and engineers, the successful candidate will contribute to the conceptualization and implementation of innovative physicochemical processes that will enable fabrication of novel anisotropic optical materials for specific applications in AR/VR and beyond. Responsibilities Lead designing, building and testing of novel solution-based and/or melt-based crystal growth processes for device-specific applications, and demonstrate proof of concepts in the lab. Perform process optimization to improve fabrication accuracy and yield using a combination of design of experiments (DOE) and engineering analysis/numerical simulations. Collaborate with the larger Meta Reality Labs Research team to holistically understand current goals, limitations, and bottlenecks in the wider AR/VR space. Minimum Qualifications Currently has or is in the process of obtaining a PhD degree in Mechanical/Electrical/Biomedical Engineering, Material Science, Physics, Chemistry, and Optical Science, or relevant technical field Must obtain work authorization in the country of employment at the time of hire and maintain ongoing work authorization during employment 2+ years experience with conducting experimental laboratory work (i.e., demonstrated ability to take concepts, adapt them and translate them to the benchtop) 2+ years experience in at least one of the following areas: microfluidics, microscale interfacial fluid mechanics, evaporation and solidification, crystallization, electrohydrodynamics Preferred Qualifications Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at relevant high-impact journals Experience working with multiphysics simulation tools such as COMSOL Experience working and communicating cross functionally in a team environment Intent to return to degree program after the completion of the internship/co-op $7,313/month to $12,134/month + benefits
Responsibilities
The successful candidate will lead the design, building, and testing of novel crystal growth processes for device-specific applications. They will also perform process optimization and collaborate with the Meta Reality Labs Research team to address goals and limitations in the AR/VR space.
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