Revenue Director at Techland S.A.
Warsaw, mazowieckie, Poland -
Full Time


Start Date

Immediate

Expiry Date

10 May, 26

Salary

0.0

Posted On

09 Feb, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Sales Strategy, Monetization Strategy, Player Retention, Revenue Forecasting, Data Analysis, Communication Skills, Interpersonal Skills, KPI Optimization, Game Design, Live Services, Player Acquisition, Lifecycle Management, Organizational Skills, Analytical Mindset, Detail-Oriented, Results-Driven, Curiosity

Industry

Computer Games

Description
Company Description Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development. We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players. We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey. Job Description Your daily tasks: Develop and maintain a long-term sales and monetization strategy aligned with the overall vision of the game Partner closely with the production team to embed sales and monetization considerations into core gameplay systems Drive a comprehensive monetization approach focused on increasing player retention and in-game revenue while preserving a high-quality player experience Work with live operations and operational teams to maximize the effectiveness of post-launch campaigns Evaluate the impact of game changes and identify opportunities that can positively influence sales performance Collaborate with internal stakeholders, including production and finance teams, to build and maintain revenue forecasts Ensure post-launch content and deliverables are aligned with the established monetization strategy and release timelines Define, track, and refine key performance indicators (KPIs) related to sales and monetization Monitor monetization and sales trends to identify best practices, optimize results, and drive innovation Oversee revenue projections, analyze performance trends, and adapt strategies in real time to meet business objectives Ensure effective integration of monetization mechanics with other game systems Demonstrate strong knowledge of revenue forecasting and forecast creation processes Qualifications Extensive senior-level experience in managing digital business operations or closely related areas Proven track record of driving Live Services and revenue growth in mobile, F2P, or AAA titles, including hands-on experience with monetization systems and design Strong communication and interpersonal skills with a natural ability to build and sustain long-term relationships Highly analytical mindset with experience defining, tracking, and optimizing KPIs Deep expertise in monetization strategies, along with a solid understanding of player acquisition, retention, and lifecycle management Excellent knowledge of the video game market and player behavior Strong planning and organizational capabilities, combined with the ability to analyze complex data, synthesize insights, and make pragmatic decisions Detail-oriented, results-driven, and genuinely curious Additional Information What we can offer: A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions. An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner. A constant stream of company newsletters, PR & project updates so you will always be in the know. Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes. State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Responsibilities
Develop and maintain a long-term sales and monetization strategy while collaborating with production teams. Drive monetization approaches to enhance player retention and revenue, ensuring alignment with game vision and quality.
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