Rigging Lead at Bardel Entertainment
Vancouver, BC, Canada -
Full Time


Start Date

Immediate

Expiry Date

26 Jul, 25

Salary

0.0

Posted On

26 Apr, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Continuous Improvement, Mel, Breakdown, Communication Skills, Solver, Human Anatomy, Articulation, Python, Production Pipeline, Maya

Industry

Animation

Description

OUR STORY

For more than 35 years, Bardel Entertainment has led the animation industry through unwavering commitment to quality, creativity, and innovation. We are an internationally recognized, Emmy Award®-winning studio – in two prominent Canadian cities, Vancouver and Montreal – and the creative force behind top audience hits such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid.
We are looking for a Rigging Lead for a TV featurette project. Candidates must be based in British Columbia, Canada.
Start date: beginning of June, 2025.

EXPERIENCE

  • Experience in rigging roles on animated productions.
  • Proven leadership or mentoring experience within a rigging or technical department.
  • Strong scripting and technical skills in Maya, Python, and MEL, with the ability to adapt to new tools and systems.
  • Demonstrated success developing rigging systems, particularly for cartoon-style animation.
  • Solid understanding of human anatomy, deformation, articulation, and dynamic motion.

SKILLS & COMMUNICATION

  • Ability to create rigs that support expressive, natural character motion while being technically sound.
  • Strong collaborative mindset with excellent verbal and written communication skills.
  • Comfortable giving and receiving feedback and committed to continuous improvement.
  • A creative and practical problem-solver who contributes positively to the team environment.
  • Detail-oriented and organized, with a deep understanding of the animation production pipeline.

PORTFOLIO REQUIREMENTS

  • Include a reel or breakdown demonstrating your rigging work, highlighting character deformation, control systems, and technical problem-solving.
  • Clearly identify your contributions to each project shown.
  • Provide examples of scripting work, rigging tools, or pipeline improvements if possible.
  • Include stylized rigs if relevant to the project scope.
Responsibilities

CORE RESPONSIBILITIES

  • Lead the rigging team to deliver high-quality rigs that meet the show’s technical and artistic standards on schedule.
  • Develop and maintain character, prop, and asset rigging systems, including skeletal structures, skinning, and user-friendly controls.
  • Troubleshoot and maintain production rigs, ensuring stability and usability for the Animation team.
  • Define and improve rigging workflows, pipelines, and toolsets in collaboration with the studio Rigging Supervisor, CG Supervisor, and other leadership.
  • Develop and document workflows, scripts, and best practices to optimize animator productivity.
  • Stay current with evolving rigging technologies, methods, and industry trends.
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