Senior 3D Animator at Vertigo
Istanbul, Istanbul, Turkey -
Full Time


Start Date

Immediate

Expiry Date

03 May, 26

Salary

0.0

Posted On

02 Feb, 26

Experience

2 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Realtime Rigging, Animation, Viewmodel Weapons, Third Person Movements, Unity Engine Export, Hand-Keyed Animation, Rigging Process Knowledge, Motion Capture Experience, Unity Art Pipeline Familiarity, Portfolio

Industry

Computer Games

Description
ABOUT VERTIGO GAMES We create amazing games that rank at the top on both iOS & Android, loved and played by 150+ million fans worldwide! Check out our smash-hit games: - Critical Strike -Polygun Arena Now, we're looking for a passionate 3D Character Artist to join our dynamic team in Istanbul. This is an on-site role in Istanbul, Levent. This is an on-site role, requiring you to work 5 days a week from our office in Levent. Don't miss the chance to shape the future of gaming and make your mark on millions of players worldwide! Responsibilities Create realtime (optimise) rigs for characters and weapons. Animate viewmodel weapons and items. Animate third person in game movements. Export animations compatible with Unity game engine. Implement weapons and characters with animations into game engine. Good instincts for realistic and stylized motions. Ability to execute hand-keyed animation. Basic knowledge of rigging process. Experience working with Motion Capture is a plus. Familiarity with the Unity art pipeline. A good portfolio that reflects your animation skills. A Compensation Package That Reflects Your Contribution: We keep it simple. Competitive pay that matches the work you deliver. Meal Allowance: Enough for a solid, satisfying meal. Delicious In-Office Catering: Fresh meals, good coffee, sweet treats. No place for hunger, ever. Private Health Insurance: Complementary private health insurance so you can get care without second thoughts. Continuous Learning Support: A monthly budget for courses and platforms, because staying sharp is part of the job. Equity That Actually Makes You a Partner: We offer real equity, not symbolic. Once you reach a certain contribution level, you earn a meaningful stake in the company. When we grow, you grow with us. Meaningful Time Off: Starting from your first year, you receive bonus company-wide rewind holidays: A special extra break even before standard annual leave kicks in. And your birthday is a free day on us. Referral Bonus: Introduce great talent to the team and earn a reward when they join. Milestone Awards: As you reach key milestones with us, you earn bonus rewards that recognize your long-term contribution. A Culture Built Around Players & Ownership: Curious, collaborative, and focused. We’re here to build great games together. A Modern, Comfortable Office in Levent: Bright space, central location, one step from the metro designed to keep you in the "zone". Game Room: A dedicated Xbox corner for fun breaks and quick gaming sessions whenever you need to unwind. Office Events That Keep Us Connected: Fun team moments, regular happy hours, and in-office events throughout the year.
Responsibilities
The role involves creating optimized realtime rigs for characters and weapons, and animating third-person in-game movements and viewmodel items. Responsibilities also include exporting animations compatible with Unity and implementing characters/weapons with animations into the game engine.
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