Senior 3D Artist at Epic Games
London, England, United Kingdom -
Full Time


Start Date

Immediate

Expiry Date

17 Jun, 25

Salary

0.0

Posted On

18 Mar, 25

Experience

0 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

WHAT WE DO

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we’ve been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic’s award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Responsibilities

WHAT YOU’LL DO

You will be part of the exceptionally talented Partner Program Art team, enabling partners first hand to reach the Megascans quality by teaching them the best practices of scanning and processing; virtually and onsite. You will also be verifying the quality of assets produced by partners before they reach FAB Library and providing them feedback for their continuous growth. Along with that, you will be working closely with the education development team to create/improve the training materials that will be consumed by our partners.

IN THIS ROLE, YOU WILL

  • Training partners with the best practices of processing independently while maintaining good relationships with them - Be responsible for partner onboarding to final delivery
  • The quality of output from partners before it reaches FAB library while ensuring a solid feedback loop with them for constant retraining; optimizing the future engagements
  • Working with partners to take their assets live on FAB through internal pipeline
  • Providing technical support to partners; from RAW scanned data to the final asset
  • Being the go to person for all technical questions for internal team members along with partners
  • Providing feedback from the field to the Education Development team to improve the training material for partners
  • Liaising between partners, pipeline, content curation and Partner Program/internal production team; understanding the requirements on all sides
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