Senior AI Programmer

at  People Can Fly

Gateshead NE8, England, United Kingdom -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate02 Oct, 2024Not Specified03 Jul, 202420 year(s) or aboveC++,Performance Measurement,Optimization,Algebra,Perforce,Games,Project Management Software,Confluence,3D Math,Matrices,Communication Skills,English,Physics,Mechanics,Creativity,Jira,Git,Pc GamesNoNo
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Description:

Company Description
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we’re growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.
Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.
Job Description

QUALIFICATIONS

  • 6+ years experience working in console / PC games
  • Involved in the production cycle of at least 1 title
  • Excellent primary programming language skills (C++).
  • Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of Project Management Software (JIRA, Confluence, etc.).
  • Ability to work autonomously.
  • Strong math background (3d math, matrices, linear algebra).
  • Understanding of physics and classical mechanics.
  • Good understanding of usual algorithms and techniques used by AI teams in games.
  • Experience with performance measurement and optimization.
  • Experience in programming different gamedev AI topics like movement, navigation or decision-making logic.
  • Ability to write solid, reliable, efficient code.
  • “Game designer” like creativity to help solve gameplay problems.
  • Experience with multi-threading.
  • Good Unreal Engine knowledge.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English.

Responsibilities:

Please refer the Job description for details


REQUIREMENT SUMMARY

Min:20.0Max:25.0 year(s)

Information Technology/IT

IT Software - Application Programming / Maintenance

Software Engineering

Graduate

Proficient

1

Gateshead NE8, United Kingdom