Senior Art Director - Vic/SA/Qld at Keywords Studios Plc Singapore
Melbourne, Victoria, Australia -
Full Time


Start Date

Immediate

Expiry Date

06 Sep, 26

Salary

0.0

Posted On

08 Jun, 26

Experience

10 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Art Direction, Team Leadership, Mentorship, Creative Direction, Project Planning, Production Pipeline Management, Client Relationship Management, Visual Storytelling, Budgeting, Resource Allocation, Unreal Engine, Unity, Maya, Photoshop, Substance Suite, Game Design

Industry

Computer Games

Description
Company Description We're constantly working with some of the world's largest Publishers and most popular AAA games. Here in Australia we have studios located in Adelaide, Brisbane and Melbourne and employ about two hundred of Australia's leading game professionals. Our studio brands operating under the Keywords Studios group are Tantalus Media (Vic, SA, Qld), and Liquid Development (Vic, SA, Qld). This position is to be hired into the Liquid Development studio brand: https://www.liquiddevelopment.com/ https://www.artstation.com/liquiddevelopment Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. Liquid Development is producing work at the forefront of modern game production, and the demand for our services continues to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. Liquid Development expanded into Australia in 2026, and now consists of 30+ talented creatives across Australia. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely skilled team, to remain on the cutting edge of content creation. Liquid Development collaborates closely with Tantalus Media - together we create full scope projects for some of the biggest game publishers in the world. These positions are preferably based in either Adelaide, Brisbane, or Melbourne. Other Australian cities will be considered as remote based. Job Description The Senior Art Director reports to the Regional Director of Art. Leadership & Team Management Managing dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development. Lead and mentor a diverse team of artists and designers, fostering their professional growth and artistic development. Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities. Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques. Engages in comprehensive artistic mentorship, leading and managing dedicated art teams across various domains or studios, contributing to the overall artistic direction. Artistic Vision & Creative Direction Establish and communicate a clear artistic vision, inspiring the team to achieve creative excellence. Develop, maintain, and update comprehensive style guides that reflect the artistic vision and gameplay requirements. Ensure consistency in visual elements across all game titles, adapting guidelines as needed to fit specific project needs. Focuses on guiding art teams across multiple studios to achieve broader project goals and maintain high-quality standards. Project Planning & Production Oversight Play a key role in project planning and execution at a higher level, potentially handling multiple projects simultaneously, with a focus on achieving timelines, quality benchmarks, and budgetary allocations. Coordinate and oversee the production pipeline, ensuring timely delivery of assets while maintaining high quality. Collaborate with cross-functional teams to integrate best practices and innovative art solutions across projects. Project Planning & Production Oversight Engages in interactions at a higher level, handling crucial project kick-offs, communications, and escalations, with a focus on meeting and exceeding client expectations. Engage with clients and stakeholders to understand their vision and requirements, translating them into actionable artistic directives. Present art concepts and designs to clients, incorporating their feedback to enhance the project outcome. Manage relationships with external development partners and outsourced teams, ensuring alignment with the studio’s artistic vision and quality standards. Qualifications A Bachelor’s or Master’s degree in Fine Arts, Digital Art, Game Design, or a related field is preferred. Minimum of 10 + years in the gaming industry, with at least 5

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Responsibilities
Lead and mentor diverse art teams across multiple studios to establish and maintain a cohesive artistic vision for AAA game titles. Oversee the production pipeline, manage client relationships, and ensure high-quality asset delivery within budgetary and timeline constraints.
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