Senior BACKEND GO ENGINEER at Ironbelly Studios
Montréal, QC H2K 3T1, Canada -
Full Time


Start Date

Immediate

Expiry Date

13 Nov, 25

Salary

0.0

Posted On

13 Aug, 25

Experience

5 year(s) or above

Remote Job

Yes

Telecommute

Yes

Sponsor Visa

No

Skills

Good communication skills

Industry

Information Technology/IT

Description

Shape the future of AI-powered storytelling by mastering client engineering and cloud-driven multiplayer systems
Full-time, remote.
Backed by top-tier investors who have invested in Open AI, Unity, Supercell and others, we’re building a platform that reimagines storytelling as play—combining intuitive creation tools, emotionally expressive characters, and collaborative world-building.

BONUS POINTS FOR

  • Based in Canada, and/or ET timezone
  • Experience with GCP
  • Demonstrated expertise in AI-assisted programming workflows
  • Prior startup experience or shipping a complete game on your own
  • Experience with integrating LLMs or Diffusion models in production and/or assessing AI performance through evals
  • Have prior startup experience

This isn’t just a job—it’s a rare opportunity to co-create a new category of game at the intersection of storytelling, AI, and player expression. We’re a lean, high-trust team building fast, learning constantly, and thinking long-term. That means:

  • You’ll lead through doing. Strategy is important, but execution is where the magic happens.
  • You’ll be scrappy and smart. We use AI, feedback loops, and focused iteration to do more with less.
  • You’ll have real ownership. You won’t be “supporting” the product—you’ll be shaping it every day.
  • You’ll grow faster than anywhere else. This is a career-defining opportunity to learn, stretch, and contribute at a level few companies allow.
  • You’ll have equity with real upside. We’re building something ambitious. If we win, you win.
  • You’ll make an impact that matters. Players already say Storycraft “feels like magic.” You’ll help scale that magic into something unforgettable.

We’re not looking for passengers—we’re looking for builders, owners, and creative leaders who want to leave their mark

Responsibilities

THE ROLE

As our Senior Backend Engineer, you will design and build Go-based services that ingest, index, and serve every piece of player-generated content with blazing-fast responsiveness, from vector search queries to live game state lookups. Working hand-in-hand with our Senior Unity developers, product managers, and design team, you will define clear, high-performance APIs and ensure seamless real-time multiplayer flows between client and cloud.
This is a senior individual contributor engineering role. You’ll drive reliability and performance by optimizing PostgreSQL schemas and queries, tuning Redis caches, and instrumenting services with Prometheus and Grafana to sustain 99.9 % uptime under rapid growth. In this hands-on role, you’ll lead by example through contributing code, evolving our CI/CD, Kubernetes deployments, and observability practices. If you thrive on fast iteration, obsessive craftsmanship, and building the backbone of a viral AI-powered storytelling platform, you’ll find your home at Storycraft.gg.

WHAT YOU’LL DO

  • OWN CORE BACKEND & DATA INFRASTRUCTUREDrive end-to-end design, implementation, and operation of our Go-based services for core gameplay systems and serving player-generated content.
  • DESIGN FOR SCALE & RELIABILITYLead the development of distributed systems (microservices, event queues, sharding), leveraging Kubernetes, containerization, and service mesh patterns.
  • COLLABORATE ACROSS TEAMSPartner with frontend engineers and game designers ship delightful, high-performance features that engage players.
  • INFLUENCE STRATEGYContribute to Storycraft’s technical roadmap, product vision, and long-term business strategy as a core member of our engineering team.
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