Start Date
Immediate
Expiry Date
07 Sep, 25
Salary
92000.0
Posted On
08 Jun, 25
Experience
0 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Substance Painter, Silhouette, Game Development, Concept Art, Unreal Engine, Modeling, Characters, Texturing, Secondary Education, Design, Game Art, Maya, Marvelous Designer, Photoshop, 3Ds Max, Cinematics, Computer Graphics
Industry
Animation
ABOUT PIRANHA GAMES
Founded in 2000, Piranha Games is an action gaming studio with unparalleled experience developing licensed products for big-name franchises, including AAA licensed titles such as; Need for Speed: Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title MechWarrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released MechWarrior 5: Mercenaries. Piranha Games is part of the Enad Global 7 group. For more information, please visit www.piranhagames.com
Piranha Games is proud to be an equal opportunity employer. We celebrate diversity and are committed to fostering an inclusive environment for all employees. Formal education is not always required. All team members are hand-picked because they are skilled in their individual fields, immensely creative and hard workers. We hire avid gamers and mold them to the standards we believe make amazing products.
Should you need assistance or an accommodation due to a disability, you may contact us at recruiting@piranhagames.com
We thank you for your interest in this position. Due to the number of applications, only those selected for an interview will be contacted.
RESPONSIBLITIES:
REQUIREMENTS
OVERALL OBJECTIVE AND PURPOSE:
Under the guidance of the Art Director and Lead Character Artist, model characters with a special focus on anatomy ensuring they and supporting characters meet the same standards in terms of quality and style.