Senior Cinematic Designer

at  CD PROJEKT RED

03-301 Warszawa, województwo mazowieckie, Poland -

Start DateExpiry DateSalaryPosted OnExperienceSkillsTelecommuteSponsor Visa
Immediate30 Oct, 2024Not Specified31 Jul, 2024N/ACommunication Skills,Unreal,Editing,Game Engines,Unity,Cinematography,Proprietary Software,Motionbuilder,CompletionNoNo
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Description:

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is on the lookout for a talented Senior Cinematic Designer to join our Warsaw team and contribute to the ongoing development of Polaris - the first game in a new Witcher series saga. Our Cinematics team excels at crafting engaging interactive scenes and cutscenes using advanced animation libraries and motion capture technology. You’ll collaborate with some of the industry’s leading storytellers to produce scenes that are emotionally gripping or action-packed and spectacular. If you have a knack for bringing stories to life through breathtaking cinematics and want to be part of a groundbreaking project in a passionate and creative environment, we want to hear from you!

QUALIFICATIONS

  • Deep understanding of what creates great storytelling and how to use means of expression to create coherent and memorable scenes and sequences.
  • Perfect understanding of acting including posing and timing.
  • Great knowledge of cinematography and editing.
  • Experience directing and/or acting.
  • Experience with working with a screenplay.
  • Minimum 5 years of AAA games development experience (doing long-form projects from inception to completion).
  • Self-motivated team player.
  • Experience in using game engines: Unreal (preferably), Unity, Godot, REDkit etc.
  • Technical problem-solving.
  • Quick to adapt to company proprietary software.
  • Excellent verbal and written communication skills.

Responsibilities:

  • Creating compelling scenes with excellent pacing, acting, cinematography, editing and timing.
  • Communicating with Designers, other departments and Leads to improve readability of visual storytelling and establish perfect continuity of the story with gameplay.
  • Setting up actor staging and cameras.
  • Completing tasks on time in high quality.
  • Following and maintaining pipelines and technical requirements.


REQUIREMENT SUMMARY

Min:N/AMax:5.0 year(s)

Hospital/Health Care

Web / Graphic Design / Visualiser

Health Care

Graduate

Proficient

1

03-301 Warszawa, Poland