Start Date
Immediate
Expiry Date
10 Jun, 25
Salary
0.0
Posted On
10 Mar, 25
Experience
3 year(s) or above
Remote Job
Yes
Telecommute
Yes
Sponsor Visa
No
Skills
Zbrush, Cloth Simulation, Gaming, English, German, Substance Painter, Rpg, Motion, Game Engines, Unreal Engine, Marvelous Designer
Industry
Animation
WHY US?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
REQUIREMENTS
ABOUT US
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we’re crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming
YOUR ROLE
As a Senior Cloth Artist, you will be responsible for creating high-quality cloth simulations, garments, and materials for characters, NPCs, and environmental assets. You will work closely with character artists, animators, and technical teams to ensure that cloth assets look and behave realistically within our game world.
RESPONSIBILITIES